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Witcher 3 mods coming to consoles for free, REDkit not required to create custom textures

CD Projekt RED has announced that cross-platform mod support for The Witcher 3: Wild Hunt is coming later this year, including mods on PS5 and Xbox Series.

Witcher 3 mods coming to consoles for free, REDkit not required to create custom textures
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Senior Gaming Editor
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TL;DR: CD Projekt is launching official cross-platform mod support for The Witcher 3 on PC, PlayStation 5, and Xbox Series X/S later this year. This update enables a unified modding ecosystem, allowing players to create, share, and enjoy user-generated content across consoles and PC, enhancing gameplay and customization options.

CD Projekt is bringing Witcher 3 mods to consoles in a new update, the company today announced.

Witcher 3 mods coming to consoles for free, REDkit not required to create custom textures 3

The Witcher 3, which just broke 60 million sales worldwide, is getting even more love from CD Projekt to celebrate the game's landmark 10 year anniversary. Gamers will soon be able to experience Geralt's adventures in a whole new way thanks to official mod support on PlayStation 5 and Xbox Series consoles.

Later this year, CD Projekt will release a Witcher 3 game patch that adds multi-platform mod support across PC, PS5, and Xbox Series X/S. The idea is to create an ecosystem that ties these platforms together with a centralized webwork of user-created mod content. Creators can make mods and tweaks with the official REDkit modding toolset, but it's not actually a requirement for specific additions like custom textures.

"As we celebrate the 10th anniversary of The Witcher 3: Wild Hunt, we're excited to share some good news for our players and modders!

"Later this year, we will release one more patch for The Witcher 3: Wild Hunt. This update will introduce cross-platform mod support across PC, PlayStation 5, and Xbox Series X|S via mod.io.

"Creating, sharing, and enjoying mods will be easier and more accessible, as players on PC, PS5, and Xbox Series X|S will be able to share a modding ecosystem."

The usual restrictions are in place, though, and it'll be up to Sony and Microsoft how best to support mods on their respective platforms (e.g. expect Sony's platform limitations on things like Skyrim mods to also apply to The Witcher 3 mods).

In the FAQ, CD Projekt says that Witcher 3 mods won't actually have to be created with REDkit, except for those that use scripts for consoles:

  • However, Cross-Platform Mod Support will support mods created in other ways too. That being said, any mods for consoles that use scripts must be created with REDkit. Other mods, for textures, bundles, and so on, do not need to be created with REDkit.
  • Many mods will be available across PC, Xbox Series X|S, and PlayStation 5. However, due to specific content guidelines and selection criteria for each platform, it may not be possible to bring every mod uploaded on PC to console.
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News Source:thewitcher.com

Senior Gaming Editor

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Derek joined TweakTown in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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