NVIDIA had a Vulkan developer day, getting very excited about it

NVIDIA is starting to support Vulkan even more by hosting a developer day on the 19th. They want to teach the tricks of the trade to make games awesome.

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NVIDIA and the Khronos group had a developer day yesterday on the 19th where they talked about the proper application of Vulkan in games.

NVIDIA had a Vulkan developer day, getting very excited about it | TweakTown.com

During the talk, Neil Trevett, who is the president of Khronos and a key employee of NVIDIA, went over how the open-standard API can be be used for some fantastic graphical effects. As you know, it's a low-level API with far less CPU overhead, that essentially spawned off of AMD's Mantle. Vulkan allows for greater access to the GPU than ever before, which is something that only consoles enjoyed previously.

Programming for Vulkan, and DirectX 12, is a different beast than DX11 or OpenGL. You can have explicit control over GPU functions and especially of multi-threading, which is a huge advantage that can lead to increased performance, or much better looking scenes at the same performance. So at this dev day, NVIDIA talked about how they're committed to the open-source API and how they want to help optimize their driver for it, to welcome it into the gaming world.

Excitement is truly mounting and this will be a release that should help propel the proliferation of Steam Machines because of it's natural place in Linux. SteamOS games are already slower than their Windows counterparts, so this might help those looking for maximum performance while wanting to venture into a new frontier. Let's hope that NVIDIA's driver optimizations are substantial for Vulkan.

Jeff grew up in the Pacific Northwest where he fell in love with gaming and building his own PC’s. He's a huge fan of any genre of gaming from RTS to FPS, but especially favors space-sims. Now he's stepped into the adult world by becoming a professional student looking to break into the IT Security world. When he’s not deep in his studies, he’s deep in a new game, revisiting an old game, or testing the extreme limits of his own PC. He's now a news contributor for TweakTown, looking to bring a unique view on technology and gaming.

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