Samsung working with Oculus VR on VR headset for media

Samsung isn't just working on its own VR headset, it is teaming up with Oculus VR for a media-focused VR product, too.

1 minute & 8 seconds read time

We already know that Samsung is set to release its own VR headset, but now Engadget is reporting that Oculus VR is working with the South Korean electronics giant on a media-focused virtual reality headset.

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Oculus VR will work on the software side of the headset, while Samsung builds the hardware. Oculus will be handing over early access to its mobile software development kit to Samsung, while it will also help with the user interface software. In exchange, Samsung will give Oculus VR early access to its next-gen OLED screens.

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The deal is an interesting one, as it will propel Samsung into the VR market much quicker - and ahead of its competitors' devices, without pouring millions into R&D. Where this device will be different, is that it will use your smartphone, where it will plug into your smartphone. Samsung's upcoming VR headset won't sport its own display, instead your smartphone becomes the display.

The headset itself will have built-in sensors, with motion-tracking capabilities offloaded from your smartphone's processor. This is where things get interesting, because your smartphone is being used as the display, the rear-facing camera works. It will allow video passthrough, which should pave the way for much better augmented reality content. Instead of being trapped in the VR world and not knowing what is in front of you, the rear-facing camera displaying what's in front of you is a very, very good addition.

Samsung is pushing this new collaboration with Oculus VR as a media VR headset, but don't think it won't play games. Games aren't the center of it, though, so it'll be interesting to see where this goes now that Facebook own Oculus VR.


Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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