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Two things are causing AAA game development costs to hit $300 million per game

An industry insider has revealed that the average development cost for a AAA video game is approximately $300 million, and in some cases, it can be higher.

Two things are causing AAA game development costs to hit $300 million per game
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Tech and Science Editor
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TL;DR: AAA game development costs have surged past $300 million due to rising salaries and extended development times. Large teams, sometimes thousands strong, drive budgets higher, exemplified by Call of Duty titles costing up to $700 million, reflecting industry demands for innovation and annual releases.

Industry insider and Bloomberg reporter Jason Schreier has revealed in a recent post that AAA game development costs exceed $300 million, and in some cases, much more.

Two things are causing AAA game development costs to hit $300 million per game 165156

Schreier revealed the details in a recent report explaining why video games now cost so much money to develop. Within this report, Schreier outlines the current state of the industry, explaining that budgets for AAA titles have been sharply increasing for quite some time, with the reporter pointing to Naughty Dog's Uncharted 2: Among Thieves, which was released in 2009, costing $20 million, while The Last of Us Part 2, released in 2020, cost $220 million.

The report goes on to note that video game budgets have ballooned, mainly due to the combination of development time and salaries. Schreier writes that one employee in Los Angeles could cost the studio anywhere between $15,000 and $20,000 a month, when taking into account salary, benefits, and overhead. If the studio has 100 employees, it will be spending as much as $18 million per year. Now consider studios with thousands of employees.

"Exact budgets of video-game productions can be tough to corroborate (more transparency from publishers would be nice!) but the numbers I've heard floating around AAA game dev these days are $300 million or more - sometimes much more! - which I think helps explain the current state of the industry," wrote Jason Schreier on BlueSky

For example, Call of Duty: Black Ops 3 (2015) cost $450 million, Call of Duty: Modern Warfare (2019) cost $640 million, and Call of Duty: Black Ops Cold War (2020) cost $700 million. The reason for such large numbers is the salaries of the 3,000 people who work on the franchise, and the requirement to maintain an annual release cycle, which likely steadily increases the employee count as customers require innovations and improvements with each new release.

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Jak joined TweakTown in 2017 and has since reviewed 100s of new tech products and kept us informed daily on the latest science, space, and artificial intelligence news. Jak's love for science, space, and technology, and, more specifically, PC gaming, began at 10 years old. It was the day his dad showed him how to play Age of Empires on an old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms.

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