A video posted to X by creator ottr has showcased the difference in gun recoil between controllers and mouse & keyboard in Battlefield 6.
With the second open beta coming to a close, some players may have felt like they have been absolutely obliterated by enemies when it comes to aim, and while in most cases this is most certainly a skill issue, a previously undiscovered factor may also be at play. Ottr showcases the difference in recoil between firing a weapon with a mouse and firing it with a controller. Ottr uses the same weapon and revealed that firing weapons with a controller has less recoil than with a mouse.
The footage shows a smaller spread of bullet holes when the weapon is fired using a controller, while also having less recoil in general. Now, is this aim assist? No, technically not, as aim assist only kicks in when a player is aiming at an enemy target. So, imagine this recoil combined with the natural assist that controllers give players.
Some viewers may only notice a very small distance from the video, but this improvement to recoil control can make a world of difference when firing at an enemy, as most weapons only need approximately four to five bullets to kill. Having much less spread on your bullet spray translates to easier handling of the weapon and higher precision.
Should this be nerfed? Most likely not, controller gamers need all the help they can get when playing against PC gamers in lobbies, as the use of a mouse automatically enables a much higher level of precision compared to a controller. But, perhaps recoil assist isn't the way to help controller players, perhaps it's an improved aim assist mechanic?




