DOOM: The Dark Ages path tracing upgrade vs standard ray-tracing

NVIDIA has announced the path tracing update for DOOM: The Dark Ages is going to be released on June 18, increasing graphics quality even further.

DOOM: The Dark Ages path tracing upgrade vs standard ray-tracing
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TL;DR: NVIDIA will release the Path Tracing Patch for DOOM: The Dark Ages on June 18, enhancing in-game lighting with advanced ray-traced effects. This upgrade offers more vibrant visuals and realistic light spill, though it reduces performance by about 39% on high-end PCs with RTX 5090 GPUs.

NVIDIA has announced that the Path Tracing Patch for DOOM: The Dark Ages will be released on June 18, and once downloaded, DOOM players can make their blood even bloodier.

For those who don't know, path tracing is the best form of ray-traced lighting in games, and is considerably better than standard ray-tracing, but with that bump in graphical quality comes a performance hit.

According to the tech experts at Digital Foundry, who have posted the above video comparing standard ray tracing and path tracing, turning on path tracing on a Ryzen 7 9800X3D with an RTX 5090 at 4K with DLSS set to Performance and the graphics setting set to Ultra Nightmare, turning on path tracing reduces the average in-game FPS by about 39%.

Digital Foundry stresses this is a very good implementation of path tracing, and the performance hit is quite small when compared to other titles, or at least on the higher-end PC hardware. As you can see from the screenshots below, path tracing enables a more vibrant in-game lighting experience as sources of light spill onto the surrounding environment, including the DOOM Slayer, in a much more pronounced way.

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In some instances, such as when the Slayer is standing over a blue light strip on the ground, path tracing enables a blue hue to appear on the bottom of the shotgun, while standard ray tracing does not produce any light at all. For a more in-depth comparison, check out the above video.

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News Source:dsogaming.com

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Jak joined TweakTown in 2017 and has since reviewed 100s of new tech products and kept us informed daily on the latest science, space, and artificial intelligence news. Jak's love for science, space, and technology, and, more specifically, PC gaming, began at 10 years old. It was the day his dad showed him how to play Age of Empires on an old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms.

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