PlayStation 5 exclusivity has ended and Final Fantasy 16 is now on Xbox consoles, but apparently at inferior quality.

Early analysis of Final Fantasy 16's Xbox port show signs that the game may look better on PlayStation 5 with the frame rate priority preset. According to Digital Foundry, the PS5 version has better visual quality than the Xbox Series X version when running in the game's performance mode, with things like foliage standing out on Microsoft's console.
"Both versions seem to use the TSC MAA+FSR1 combo that the PS5 version shipped with at launch, but the Xbox version is consistently lower resolution," Digital Foundry's Ollie Mack said.
The trade off for lower resolution is a steady and locked 60FPS on Series X, whereas the PS5 can have variable frame rates between the 45-60FPS thresholds.
Final Fantasy 16's performance mode targets 1080p 60FPS on PS5 and, according to the analysis, 720p 60FPS on Xbox Series X.
The reality is that Sony was a big part of why Final Fantasy 16 was even created in the first place, with Square Enix signing a deal that helped fund the game and give advanced resources to the teams in exchange for timed exclusivity (it took nearly 3 years to release FF16 on Xbox). It's unclear if there was prioritization of game optimization for PlayStation 5 as a result.





