Capcom's highly anticipated Monster Hunter Wilds is out later this month, and ahead of the launch, the developer and publisher has released a free Monster Hunter Wilds Benchmark Tool on Steam so you can see if your system is ready to go wild. The benchmark includes a couple of action-packed cinematic sequences, some simulated open-world and town exploration, and ends with the game's main characters sitting down for a meal.

Monster Hunter Wilds, 4K Ultra, DLSS Quality, MSI GeForce RTX 5080 VANGUARD SOC.
As it's currently in our test rig, we decided to fire it up and see how the game performs on the brand-new MSI GeForce RTX 5080 VANGUARD SOC. After the game's beta was criticized for its performance and optimization, the Benchmark Tool running on the GeForce RTX 5080 was smooth and stutter-free. Running in 4K using the 'Ultra' graphics preset with DLSS 'Quality,' we got a respectable average frame rate of 86.74 FPS.
Interestingly, as the game's ray-tracing option only covers reflections, enabling RT on the highest preset saw the overall performance drop to 79.58 FPS - an 8% reduction. However, with Frame Generation enabled, this increased to an average frame rate of 116.97 FPS. Of course, the GeForce RTX 5080 is one of the planet's most powerful 4K gaming GPUs, so getting decent 4K performance is expected.

Monster Hunter Wilds, 4K Ultra, Ray Tracing, DLSS Quality, Frame Generation, MSI GeForce RTX 5080 VANGUARD SOC.
However, if you head over to the Monster Hunter Wilds Benchmark Tool's discussion page on Steam, you'll find many people upset over low performance and how the game looks when you drop the graphics quality down from Ultra. Also, for many, DLSS is a requirement to hit 60 FPS, with many also lamenting that they need to enable Frame Generation to hit triple digits.
Based on the popularity of previous titles, particularly Monster Hunter Worlds, this latest entry in the franchise is expected to be one of the year's biggest games.