I still remember the original Far Cry coming onto the scene before Crysis and being the "can it run Crysis" before "can it run Crysis" became a meme.
Far Cry pushed the graphical boundaries at the time when NVIDIA was just first launching its first-ever GeForce, the GeForce 256. Back in the day when dual-core processors were becoming prolific and more widely used, and higher resolution monitors were hitting the scene when LCDs were becoming the norm.
Fast forward to now and Far Cry 6 is here, but it doesn't have that same wow factor. It's a game in a next-gen world, without next-gen anything really. It has so-so graphics for late 2021, and sure it has ray tracing technology included as well as FidelityFX Super Resolution... but that can't help lackluster graphics.
Still, Far Cry 6 is a big game for Ubisoft in 2021 and a game that will be played and run by millions of gamers across the world. AMD asked if I would like a key for Far Cry 6 and I agreed, and then ran it across most of the graphics cards I have here in my lab.
I will be doing a separate 8K benchmark article on Far Cry 6, as well as a closer look at the FSR side of things in some follow-up articles. For now I will be running Far Cry 6 with its built-in benchmark at 1080p, 1440p, and 4K with most of the settings on High/Ultra (no ray tracing, no FSR).
Test System Specs
Sabrent sent over their huge Rocket Q 8TB NVMe PCIe M.2 2280 SSD, which will be my new Games install SSD inside of my main test bed.
I've got a new upgrade inside of my GPU test bed before my change to a next-gen test bed, where I will be preparing for NVIDIA's next-gen Ampere graphics cards and AMD's next-gen RDNA 2 graphics cards.
Sabrent helped out with some new storage for my GPU test beds, sending over a slew of crazy-fast Rocket NVMe PCIe M.2 2280 SSDs. I've got this installed into my GPU test bed as the new Games Storage drive, since games are so damn big now. Thanks to Sabrent, I've got 2TB of super-fast M.2 PCIe 3.0 x4 SSD storage now.
Anthony's GPU Test System Specifications
I've recently upgraded my GPU test bed -- at least for now, until AMD's new Ryzen 9 5950X processor is unleashed then the final update for 2020 will happen and we'll be all good for RDNA 2 and future Ampere GPU releases. You can read my article here: TweakTown GPU Test Bed Upgrade for 2021, But Then Zen 3 Was Announced.
- CPU: AMD Ryzen 7 3800X (buy from Amazon)
- Motherboard: ASUS ROG X570 Crosshair VIII HERO (buy from Amazon)
- Cooler: CoolerMaster MasterLiquid ML360R RGB (buy from Amazon)
- RAM: G.SKILL Trident Z NEO RGB 32GB (4x8GB) (F4-3600C18Q-32GTZN) (buy from Amazon)
- SSD: Sabrent 2TB Rocket NVMe PCIe 4.0 M.2 2280 (buy from Amazon)
- PSU: be quiet! Dark Power Pro 11 1200W (buy from Amazon)
- Case: InWin X-Frame 2.0
- OS: Microsoft Windows 10 Professional x64 (buy from Amazon)
Benchmarks - 1080p
Benchmarks - 1440p
Benchmarks - 4K
Far Cry 6 is pretty underwhelming in the graphics department, and not something I'd recommend showing off to your friends when you want to display how good your graphics card and PC is at gaming compared to a console.
It's not a bad-looking game, it's just not noteworthy. Performance-wise, without FSR enabled you'll still need a GeForce RTX 3090 or Radeon RX 6900 XT if you're thinking of playing at 4K with anything near 120FPS average. Even then, you're not going to hit 120FPS average without some detail adjustments made.
You can drop down to a mix between Medium and High graphics settings, and Far Cry 6 still looks good. If you take the fact away that the game won't look amazing, settle on the Medium or High graphics settings and you'll get much more performance. Mix in some FSR and you'll get even more performance, or drop the resolution and use the Quality setting with FSR and you'll enjoy higher-fidelity graphics with added performance.
The built-in benchmark makes Far Cry 6 a great game to benchmark graphics cards on, so it will become a staple of my benchmark suite going forward. I'm currently in the middle of benchmarking Far Cry 6 at the much higher-end 8K resolution, pumping away with 7680 x 4320 (33 million pixels).
The inclusion of ray tracing and AMD FidelityFX Super Resolution (FSR) in Far Cry 6 doesn't make things any better, as you can't improve the foundation that the game is built on. Ray tracing is a nice touch in Far Cry 6, but FSR is definitely more important -- giving you the ability to tweak between quality and performance.
Far Cry 6 is available now on PC, PlayStation 5, PlayStation 4, Xbox Series X/S, and Xbox One consoles. Our 8K benchmarks will be up in the next 24 hours, for some 8K + FSR fun with the latest bleeding edge silicon.