TweakTown NewsRefine News by Category:
If you haven't gotten into Star Wars: The Old Republic yet, this may be your chance. The SWTOR team writes:
we are excited to announce that individuals who did not take part in the first Weekend Pass Free Trial will have another opportunity to live out their very own Star Wars saga, for free, with the second Star Wars: The Old Republic Weekend Pass Free Trial! Participants in the previous Weekend Pass Free Trial and any other free trials are not eligible for this upcoming Weekend Pass Free Trial period.
If you want to get in on the action, the free weekend starts on Thursday 22nd March at 12:01AM CDT or 5:01AM GMT, through until Monday 26th March at 2:00AM CDT or 7:00AM GMT. The same limitations as the first free weekend still apply, level caps and chat exclusions. But, it makes up for it by being FREE.
If you want to know more about the free weekend, check out this link.
The new trailer for Far Cry 3 is here, and it does not look too bad at all. The graphics aren't mind-blowing, but they're not crap either. It looks like some Michael Bay-style fun, where you can roam the island just seriously effing things up as you go.
The new trailer shows off a fair amount of new stuff, which I don't really want to spoil. Ah, let's do it anyway. The video is above, so spoiler territory from here on out: we see some cool action set pieces with hang gliders, helicopter trips where a rocket slams into you and takes you down, a fair amount of jet-skiing with sharks swimming around you. It looks luscious, it looks like Far Cry.
We are starting to see some serious limitations of technology here, where bloom is used heavily, as well as low-res textures. Imagine a next-gen Far Cry, with a truly next-gen engine and next-gen tech/console. Oh boy. Far Cry 3 drops on September 7th on multiple platforms.
I'm going to tell you something that most people don't know about me, only my immediate family. When I was young, we had a magazine in Australia called "HYPER", I was obsessed about games then, and more particularly, PC gaming and it's coming of age. We just got the CD-ROM and here in Australia, they were something like $1000 at the time.
Under a Killing Moon had just come out, and was one of the first full-motion video games that was truly kick ass. I used to get the HYPER magazines, and cut out the stories and pictures I loved, and put them into another book - collating everything I loved best. It's funny how things come full circle, and now I do this as a job that I absolutely LOVE for TweakTown, and you, our readers. Today we have some news that is exciting for all of those old-school PC gamers out there, Big Finish Games are talking about bringing a FMV-based adventure game featuring Tex Murphy, with a new Kickstarter.
Our Mobile App of the Day is Words with Friends.
Experience for yourself why more than 20 million people are addicted to the word building, triple score seeking, chat bubble sending goodness of Words With Friends.
Not ready to buy? Try Words With Friends Free.
If you already have the free version, switching to the paid version is easy as pie. Your existing account, games and friends will carry over automatically to this ad-free version.
PRAISE FOR WORDS
"Delightfully addictive." - GeekSugar
"Social gaming at its finest." - Fox News
"Everyone who owns an iPhone or iPod Touch should have this game on their device." - Touch Arcade
Simple and familiar gameplay you know and love
Turn-based design lets you play up to 20 games simultaneously
Play with your friends or match-make instantly with a random opponent
Connect to Facebook to find even more of your friends to play
Stay in touch with friends and family with in-game chat messaging
Push notifications tell you when it's your turn
Access your games across your iPhone, iPad and/or iPod touch
AMC's 'The Walking Dead' has been a smash hit thus far, and I personally enjoy it. The series was inspired by Robert Kirkman's award-winning comic series, and now Telltale Games have released their trailer for the upcoming game based on the same original series.
The Walking Dead's lead designer Sean Vanaman says that the game is more along the lines of the comic book than the television series. Where within the game universe of The Walking Dead, a new set of characters is introduced, led by Lee Everett, but the same zombie apocalypse timeline remains roughly the same. What makes this game stand out is that players will be given the the decision to make difficult moral decisions that will affect gameplay across the entier series.
Graphics-wise, we should expect a blend of 2D and 3D models, which are said to be presented in a way that it pays homage to the original comic book artwork. Kirkman has said:
Telltale has done a phenomenal job in making a game that meets the expectations of fans. Running around with a gun isn't what The Walking Dead is about; it's about how people caught in an apocalypse deal with facing their own death every day, and the horrible choices they have to make to survive. Telltale's game series has captured the spirit of the comic books perfectly.
Hard Reset's parents, Flying Wild Hog, have confirmed that the upcoming expansion content will be free to those who have already purchased the game. Retail shelves saw the release "Hard Reset: Extended Edition", which sports extra content. This version will replace the current Steam version, and will replace it in late-April or early-May, where the price should increase from $19.99 to $29.99.
The game launched at $29.99, but with all of the extra content, that's still not bad considering most AAA+ titles are nearly $100 here in Australia. But, where things are different for this game is that whoever owns an original copy, will be upgraded to the new Extended Edition for free.
The game launched to a mixed reaction, where some loved the feel of the game and compared it to old school first-person shooters, where others hated it citing it was too short and too few enemies. The new Extended Edition hopes to shake things up introducing new weapons, enemies (including a boss), five more campaign levels, and two new survival mode levels.
The latest trailer for BioShock Infinite has hit the Internet, showing off some of the new enemies, the "Boys of Silence". These characters just look downright terrible, in a good way. Their faces are hidden behind a huge helmet-like object on their head that resembles a bell.
Their ears are super-powerful, which makes up for them being blind. So they cannot see you, but their super-powerful ears will pick up noises to track you. Within the game, you can make two decisions when you come across them: firstly, tip-toe around them and try to dodge them without them hearing you, or secondly, full on confrontation, where they'll call out for backup and you better be ready to fight!
These new enemies definitely look cool and will give BioShock Infinite the edge to the run-of-the-mill first-person shooters that we've been experiencing for the past few years. I wasn't too excited about this game at first, but the more I see, the more I love. These new enemies are unique - which is great in a bland FPS world.
We've reported on this a few times now, but we are edging closer and closer to 2013 with every day passing and the latest information available to us is that Microsoft are preparing to launch the successor to the Xbox 360, next year. The news comes from KitGuru, where they've talked to an 'insider in Taipei' over the weekend.
They spoke to one unnamed source close to Microsoft who felt it would launch in Q3 2013, with the plan to show the console off at next year's E3 in June. We've reported before that it would launch this year, but with the Xbox 360 still selling insane amounts of units, it would be a bit stupid to launch the successor to their still-popular console. Kinect has also helped boost console adoption and extending life to the dragging (hardware-wise) unit.
One path Microsoft could take is to release a high-end console, and have games shipped on it, with the current Xbox 360 staying as the mass user option. This could allow Microsoft to release insanely-detailed games, in true full HD 1080p @ 60fps, and then scale said games down to the sub-720p on the current-gen 360. This would give Microsoft two unique markets: one for their new consoles, new games and a new push for higher-fidelity graphics and features, as well as a thriving Xbox 360 market which won't just stop overnight.
Left 4 Dead 2 is a franchise that doesn't really require a defibrillator, with the development of the Cold Stream DLC close to completion. Valve still, in their usual fashion, haven't announced a release date, and according to an update posted on the official Left 4 Dead Blog, work on the DLC pack is now focused on making small tweaks and squashing bugs.
The blog states:
Now that we have a solid version of the maps (some minor changes still coming), we are focused on the DLC and getting some pesky bugs out of the shipping version. As soon as we have a release date we will let you know.
Cold Stream contains a new community-made campaign in addition to the classic maps Death Toll, Dead Air, Blood Harvest and Crash Course. It also sports a new melee weapon, interesting news for L4D2 fans! Will this be enough to bring some back (myself included), time will tell.
An enterprising gamer has done what gamers do best: thought outside the box. What he's done is grabbed a bunch of components, built a virtual reality, motion-controlled, Skyrim experience. The equipment used was: Skyrim, a Sony HMZ-T1, a Kinect, a TrackIR 5, a TrackClip Pro, Shoot [software], and FAAST 0.9 [also software]. The results? This:
The artist goes by the name of 'Awesome Man', and from the video's comments we have:
I've setup the Sony HMZ-T1 head mounted display to use Stereoscopic 3D as well as attached the TrackClip Pro on it for head tracking. I had to place the TrackIR 5 on a wire hanging from the ceiling as it needed to be around head level to track my head movements properly.
The Kinect was setup on the PC using PrimeSense's OpenNI drivers. I used FAAST 0.9 with a custom script to map certain gestures with the keyboard, such as walking on the spot to move in the game, leaning left, leaning right, jumping and moving my right arm forward to use the sword.