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I am not sure if the computer industry needs another boutique gaming PC maker. I can see some room for a firm capable of making unique and powerful gaming machines at a low price, but the gaming PC market is well served right now. I don't see room for more of the same.
A new gaming PC brand has debuted called Origin with a new desktop and a new laptop for gamers. The desktop is called the Genesis and has some interesting available options. One of the cool things is that the buyer can get any case that is on the market today. Unlimited paint and color options are available and the rig can be had with overclocked AMD or Intel processors. Pricing for the Genesis desktop starts at $1,699.
The Eon18 gaming notebook has unlimited color and design options for paint. The screen is 18.4-inches and the resolution is 1920 x 1080. The notebook uses an Intel Core 2 Extreme processor. Graphics are via NVIDIA GeForce GTX 280M video card and 8GB of RAM is installed. Storage is to three HDDs with RAID options and a Blu-ray drive is built in. The gaming notebook starts at $2599.
Finally, it looks like we have a launch date in place for the highly anticipated "Alan Wake", a blockbuster game so many of us are holding out for, bigtime.
Seems they're on the last curve towards the home straight after over five years of development, with sources reporting that May 12th, 2010 is the definitive big day.
Also, word has it that the PC release won't be the first to see the light of day, as Remedy have plans to update it with DX11 support and bring it out sometime later in 2010. Apparently it will be the Xbox 360 version Remedy has plans to bring out first on the May 12th launch day.
Another big update is on its way to Xbox 360 owners around the globe next week; November 17 to be exact.
Some nice convenient features will become available once this update has taken place, including Facebook and Twitter support as well as last.fm streaming abilities and 1080p Zune marketplace videos. Further to that is a new music store with the ability to download extra content for Guitar Hero, Rock Band and other supporting titles.
Some pre-release shots have been discovered on the web, for your viewing pleasure below.
Despite how high tech and costly Project Natal for the 360 looks from preview videos and info found around the web, the latest news has it that Microsoft are keeping the cost right down so that all gamers can be a part of the experience.
Rumour has it that the technology is being designed in such a way that the cost is kept down to a mere £50 (around $80 USD) or potentially even less. Apparently this will also include 14 mini-games as part of the bundle to further interest impulse buyers.
It's also quite probable Microsoft will soon after do an Xbox 360 pack bundled with Natal for a nice rounded price and it's expected there'll be as many as 5 million add-ons available come launch in November 2010.
Razer has just extended its plethora of gaming mice with the new Abyssus, sporting a state of the art 3500 DPI capable 3.5G infrared sensor, 1000Hz Ultrapolling and 1ms response time.
Keeping the mouse fairly simple by design, it offers the best in the way of performance for the most demanding gamers, but without the added bells and whistles many gamers simply don't require, helping keep the cost down to a quite respectable $49.99 US.
The Abyssus is now available for purchase on RazerZone and will become available worldwide in late December.
For a full features list and other relevant details, check out the full PR here folks.
The Xbox 360's aging and overpriced 802.11g based wireless adapter is about to be widely replaced by a new 802.11n capable model, as discovered on Costco's online store in which it is currently at a slightly discounted price of $88.
The new model has two antennas for superior signal quality and transfer speeds. Also, the wireless N speeds should give users the ability to wirelessly stream 1080p content from the upgraded Zune movies collection without a hitch.
Costco has said the adapter is scheduled for shipment as of November 10.
There's a bit of a stir happening over at the Hexus forums at the moment between NVIDIA spokesperson Lars Weinand and AMD's Richard Huddy, responsible as Worldwide Developer Relations Manager for AMD's GPU Division.
The discussion relates to Eidos' game title Batman Arkham Asylum in which AA support using ATI based graphics cards is not possible. NVIDIA's Lars Weinand says :-
"Batman AA is not our property. It is owned by Eidos. It is up to Eidos to decide the fate of a feature that AMD refused to contribute too and QA for their customers, not NVIDIA.
If it is relatively trivial, Mr. Huddy should have done it himself. The Unreal engine does not support in game AA, so we added it and QAed it for our customers. As Eidos confirmed (Not allowed to post links here, but check PCper for Eidos' statement) AMD refused the same opportunity to support gamers with AA on AMD GPUs. I'm sure Mr. Huddy knows how important QA is for game developers. I recommend AMD starts working with developers to make their HW work in a proper way. That's not our job. We added functionality for NVIDIA GPUs into the game. We did not lock anything out. AMD just did not do their work."
Richard quickly responds :-
"NVIDIA has done the right thing in bowing to public pressure to renounce anti-competitive sponsorship practices and given Eidos a clear mandate to remove the vendor ID detect code that is unfairly preventing many of Eidos' customers from using in-game AA, as per Mr. Weinand's comments. I would encourage Mr. Singleton at Eidos to move quickly and decisively to remove NVIDIA's vendor ID detection.
It's also worth noting here that AMD have made efforts both pre-release and post-release to allow Eidos to enable the in-game antialiasing code - there was no refusal on AMD's part to enable in game AA IP in a timely manner.
I trust that you will also confirm that no similar activity will take place on any other games?
The entertainment continues at the source link below :-
Futuremark is known for its benchmarking software. If you were to ask the average computer user they have heard of Futuremark and can tell you about 3Dmark and PCMark. But what many do not know is that Futuremark has entered the game arena. They did this a while ago under the name Futuremark Game Studios (FGS).
With the formation of this independent company they embarked on an abitious project. They wanted to create a game that took palce almost entirely in zero gravity. The game was to take place in a future setting where the moon has exploded and sent millions of tons of debris into earth orbit. In this zone clans fight for resources. The challenge for FGS was to implelment the complexities of Zero G compat while making sure players were not overwhelmed by the enviroment and controls.
We had the chance to play with the BETA version and can say FGS was and is more than up to the task. The Zero G combat system was very well done indeed. The amosphere is immmersive and makes for compelling and captivating gameplay. Futuremark has pushed out a few more videos of how this system will look once it is out and in the hands of consumers.
Futuremark Game Studios has finally lifted the veil of secrecy on their new game Shattered Horizons. This new game is one of the first ever to feature full Zero G combat. It is a full Multiplayer, online game that takes place in Earth Orbit. Now this would be ok but the moon exploded recently exploded and has filled the upper obits of the Earth with large chunks of rock.
All of the combat takes place in this zone. As a member of the Beta I can tell you that it is interesting to move around and to fight in this type of environment. To mark the occasion Futuremark has released a trailer showing what it will be like fighting in Zero G.
Antec plan to extend their lineup of xxx-Hundred cases soon with the arrival of the Six Hundred. The existing lineup comprises the Two Hundred, Three Hundred, None Hundred (Two) and Twelve Hundred.
We learn that Antec's Six Hundred runs dimensions of 491 (H) x 212 (W) x 492 (D) mm, coming in at a weight of 6.9Kg. Features wise, it comes with both top and side windows for easy internal viewing, three 5.25" drive bays, perforated front bezel, cable management compartment, support for up to six 3.5" HDDs via a front-loaded cage, a blue LED-equipped 120mm for exhausting at the rear and a larger 200mm TriCool blue LED fan situated on top.
It's been discovered that the Six Hundred is being advertised in Europe already for as low as 60.80 Euro, but this is pre-order only. We're not sure when exactly it will become readily available yet.