Here's what CD Projekt RED's 'Cyberpunk' trademark means

Derek Strickland | Gaming | Apr 6, 2017 5:18 PM CDT

CD Projekt RED recently caught flak for trademarking the word "cyberpunk" to accommodate it's massive upcoming game Cyberpunk 2077. Now the studio clarifies exactly why it made the trademark, and promises not to use the trademark as a sledgehammer to smash other games and studios.

Here's what CD Projekt RED's 'Cyberpunk' trademark means

"We want to protect our hard work and we don't plan on using the trademark offensively. It's a self-defense measure only," CD Projekt RED writes in their official explanation.

The devs have spent an incredible amount of time, money and effort into the project so far, and the game itself will be the biggest project they've ever taken on--much bigger than The Witcher 3. The studio will spend the next four years working on the game, dedicating a huge portion of its staff--some several hundred people--to the goal, all while incorporating high-end next-gen technologies.

Continue reading: Here's what CD Projekt RED's 'Cyberpunk' trademark means (full post)

ZTE officially announces the Nubia Z17 mini

Lana Jelic | Mobile Devices, Tablets & Phones | Apr 6, 2017 3:18 PM CDT

ZTE has officially unveiled the Nubia Z17 mini, and the earlier rumors proved to be true.

ZTE officially announces the Nubia Z17 mini

The phone has a 5.2-inch display, and it comes in two versions. First one is powered by Snapdragon 652 and comes with 4GB of RAM, while the other one is powered by Snapdragon 653 and has 6GB of RAM. Both configurations have 64GB of internal storage expandable with a microSD card.

The ZTE Nubia Z17 mini comes with dual camera setup (13MP) and a 16MP selfie shooter. Other features include a fingerprint sensor and a 2,950 mAh battery.

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Project Scorpio could challenge GTX 1070 and Fury X GPUs

Derek Strickland | Gaming | Apr 6, 2017 2:33 PM CDT

Eurogamer's Digital Foundry is quite impressed with Microsoft's new 4K-ready Project Scorpio console, and to be honest, so am I. Microsoft has found an incredible synergy between all facets of the console, binding everything together on a software and hardware level in an extremely efficient harmony. But Digital Foundry makes a bold statement about the system, claiming that Project Scorpio could challenge video cards like NVIDIA's GeForce GTX 1070 and AMD's Fury-X GPUs.

Project Scorpio could challenge GTX 1070 and Fury X GPUs

Project Scorpio does indeed have raw power, but it's not spread out at any one point. The system's 6TFLOPs GPU is highly customized and mostly derived from AMD's Polaris architecture, not its enthusiast-grade Vega GPU technology. If we looked at the GPU alone there'd be high doubts the system could maintain the native 4K performance Microsoft promised; but that's only part of the equation. Project Scorpio's power doesn't lie in its parts, but the dynamic fusion that sees all components come together with a strong, centralized software base using Windows 10 UWP framework. Project Scorpio has been customized on the silicon level, but it also has an extremely potent and flexible software pipeline that ensures games don't waste any power, and only use the resources they need. Essentially Microsoft has completely re-written the rules in which consoles are not only made, but how they maintain in-game performance. Remember Project Scorpio is a Windows 10 machine, and uses the massive scalability and flexibility of the platform.

Project Scorpio's customization and efficiency is so impressive that Digital Foundry's Richard Leadbetter reckons the system could take-on higher GPU hardware like a GeForce GTX 1070 or AMD Fury X, both of which handle 4K decently.

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Samsung to pay $11.6 million to Huawei over patent case

Lana Jelic | Business, Financial & Legal | Apr 6, 2017 1:24 PM CDT

A Chinese court has ordered Samsung to pay 80 million yuan (around $11.6 million) to Huawei for patent infringement.

Samsung to pay $11.6 million to Huawei over patent case

The verdict is the result of a lawsuit filed by Huawei in May in China and the United States. A spokesman for Huawei said that the company welcomes the court's decision.

Huawei sued Samsung for making and selling more than 20 devices (smartphones and tablets) that are said infringed the patent. One of those devices is the Galaxy S7.

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Project Scorpio rocks high-end vapor chamber cooler

Derek Strickland | Gaming | Apr 6, 2017 12:22 PM CDT

Microsoft's high-end Project Scorpio console is indeed capable of pushing native 4K gaming, and sometimes even 4K 60 FPS, but any PC gamer knows that this perf can come at a pretty substantial thermal output. To keep the system from frying from high temps, Microsoft has assigned Project Scorpio it's own unique vapor chamber cooling array.

Project Scorpio rocks high-end vapor chamber cooler

Vapor chamber coolers are typically used in enthusiast-grade video cards such as NVIDIA's Founder's Edition GTX 1080 and GTX 1080 Ti. Since Project Scorpio is churning out much more performance than traditional consoles, it needs something better than the normal heat pipe-and-fan conjunction found in most consoles.

Project Scorpio's vapor chamber cooling is complimented by a blower-style fan--again resembling a reference desktop-grade video card--that pushes heat out through the back of the system. Unlike current Xbox One and Xbox One S consoles, Microsoft's 4K machine doesn't have vents on its top or sides: heat is only expelled through vents on its rear side.

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Project Scorpio hits 4K 60FPS in Forza 6

Derek Strickland | Gaming | Apr 6, 2017 9:43 AM CDT

Turn 10 ported Forza's engine to Microsoft's 'monster' 4K ready Project Scorpio console in just two days time. Two days. That's pretty insane on its own. But what's even more unprecedented is the engine just worked...it worked just fine after only two days of porting. "Not only did it work, but it was fast. Brutally fast. Without the benefit of any platform-specific optimization."

Project Scorpio hits 4K 60FPS in Forza 6

In order to stress test the engine on early Project Scorpio hardware to see its limits, Turn 10 created a specific demo that matches Forza 6's performance on Xbox One to use on Project Scorpio, and jammed as many cars as possible in a specific level. Within the stress test conditions the game ran at 4K (3840 x 2160) resolution at 60FPS at only 66% GPU usage. UPDATE: Leadbetter confirms that Project Scorpio can hit native 4K 60FPS at Xbox One's "High" graphical preset with "substantial overhead" with 66% of the GPU used, and 4K 60FPS Ultra.

"I've seen Microsoft's new console running a Forza Motorsport 6-level experience locked to 4K60 on the equivalent to PC's ultra settings - cranking up the quality presets to obscene levels was one of the first things developer Turn 10 did when confronted with the sheer amount of headroom it had left after a straight Xbox One port," Digital Foundry's Richard Leadbetter said during the exclusive Scorpio reveal.

Continue reading: Project Scorpio hits 4K 60FPS in Forza 6 (full post)

Project Scorpio: Jaguar CPU, Polaris GPU, 12GB memory

Derek Strickland | Gaming | Apr 6, 2017 8:43 AM CDT

Digital Foundry today confirmed specifications of Microsoft's "monster" Project Scorpio console. The system doesn't feature a Ryzen CPU, but no specifics were given on the exact Radeon GPU architectures the system will use.

Project Scorpio: Jaguar CPU, Polaris GPU, 12GB memory

Digital Foundry's Richard Leadbetter hypes up Project Scorpio's raw power, despite the fact the system uses an 8-core Jaguar CPU that's been "evolved" to target latency and synergy with the system's highly customized GPU. The GPU itself does indeed hit 6TFLOPs of power, and has 40 compute units at 1172MHz, giving the system an 11% increase in Radeon hardware and a 27% boost in frequency, totaling for a 47% compute advantage.

The GPU has features derived from AMD's Polaris technology, which in PC terms is basically the Radeon RX 480. Project Scorpio's GPU is 4.6 times more powerful than the Xbox One's. This GPU has 36 Compute Units versus the Scorpio's 40. But the dedicated RX 480 video card has 1266MHz, which is 94MHz faster than Scorpio's GPU. So I couldn't really believe Microsoft has squeezed that much frequency out of a console part.

Continue reading: Project Scorpio: Jaguar CPU, Polaris GPU, 12GB memory (full post)

Canon takes to the skies with its new $20,000 drone

Canon is taking to the skies with its new PD6E2000-AW-CJ1 drone, a six-rotor drone that has been designed to use Canon's high-end ME20F-SH camera into search and rescue operations, reports Engadget.

Canon takes to the skies with its new $20,000 drone

Canon's new PD6E2000-AW-CJ1 drone isn't radically different from other professional drones from DJI, but Canon wins in the camera department for low-light emergency situations thanks to the huge 4 million ISO. The new drone is also weather proof, and features a two-axis gimbal that can take 10kg of weight.

The drone costs $20,000 - but don't worry, your rewards points will be happy with the additional $20,000 required for the ME20F-SH camera as well.

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Toshiba unveils its largest produced HDD at 8TB

Anthony Garreffa | Storage | Apr 6, 2017 2:27 AM CDT

Toshiba has just announced that it has created the largest HDD it has ever made, with its new 8TB drive in the MG Series with model ML05ACA800.

Toshiba unveils its largest produced HDD at 8TB

The new 8TB drive is for business critical servers and shared storage systems, with a pretty decent 33% increase over its previous-gen drives. The new 8TB model is on the 6Gbps SATA interface, and on the larger 3.5-inch HDD form factor. Toshiba is on a roll, with IDC recently calling Toshiba the fastest growing HDD vendor in 2016, and now Toshiba is moving its 8TB drive into the enterprise and data center markets.

Continue reading: Toshiba unveils its largest produced HDD at 8TB (full post)

Quake Champions raw gameplay footage: this ain't COD

Anthony Garreffa | Gaming | Apr 6, 2017 1:25 AM CDT

I put thousands of hours into the Quake franchise in the 90s, after diving right into the 3dfx Voodoo 1 at the time and running Quake (the original) in Glide - an alternate API to DirectX and OpenGL at the time. Fast forward to now, and we have Quake Champions - and it's not slow like the first-person shooters of today.

Quake Champions raw gameplay footage: this ain't COD

The latest Quake Champions raw gameplay footage is a great thing to see in a world of spruced up bullshots of games and PR-driven trailers: it's real, it's super-fast, and it's on the PC. Bethesda and id Software promised that Quake Champions has PC-specific features, with the developers building Quake Champions around the quick movement of a mouse and keyboard. Music to my ears.

Continue reading: Quake Champions raw gameplay footage: this ain't COD (full post)