Pokemon GO player finds rare creature, has heart attack

Anthony Garreffa | Wearable Computing & Fashion | Mar 10, 2017 3:33 AM CST

Pokemon GO is still a popular game, and maybe a little too much for 67-year-old Liang Weiming who had a level 28 account and over 200 creatures - as he found the rarest of Pokemon: Lapras, and then suffered a fatal heart attack.

Pokemon GO player finds rare creature, has heart attack

According to Weiming's wife, the excitement of finding the rare Pokemon caused him to have a heart attack on the spot. He was transported to the Singapore General Hospital, but was unable to be saved, passing away shortly after he arrived. Weiming also suffered from heart disease and cardiac issues, so the excitement from finding Lapras pushed him over the edge.

I guess the one good thing to take away from this is that he died doing something he truly loved - so much so, that when he caught that elusive Pokemon, it killed him. RIP, Liang Weiming.

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ASUS reveals Z270-based Maximus IX Extreme motherboard

Anthony Garreffa | Motherboards | Mar 10, 2017 2:31 AM CST

ASUS has just revealed its new high-end monster motherboard, the ASUS ROG Maximus IX Extreme, which is their "seriously powerful new Z270 gaming motherboard that's expertly tooled to be totally cooled, with an integrated monoblock for water-cooled performance right out of the box" - awesome, right?!

The new ROG Maximus IX Extreme is based on the Kaby Lake compatible Z270 chipset, ready for the latest Core i7-7700K processor - and of course, ASUS' awesome Aura Sync technology. There's built-in support for insanely fast DDR4 4133MHz RAM, the latest SupremeFX S1220 codec with 113dB SNR, and so much more.

We have dual M.2 PCIe 3.0 x4 slots, a USB 3.1 front panel connector, the latest 802.11ac with MU-MIMO and 40Gbps speeds through Thunderbolt 3.

Continue reading: ASUS reveals Z270-based Maximus IX Extreme motherboard (full post)

Project CARS 2 will have '12K', VR support, and more

Anthony Garreffa | Gaming | Mar 10, 2017 2:08 AM CST

Project CARS was one of the best looking car racing sims ever created, but its sequel is taking things to the next level: Project CARS will include '12K' support - which is really 3 x 4K monitors (11,520 x 2160) and VR support at launch.

Project CARS 2 will have '12K', VR support, and more

Bandai Namco describes Project CARS 2 as "the next evolution in the award-winning racing series, featuring the most iconic cars under the most thrilling of conditions to deliver the "Ultimate Driver Journey" experience. Created by gamers, tested by world-class racing drivers, and the definitive choice of e-Sports pros - Project CARS 2 brings together the essence of motorsports racing in the most beautiful, authentically crafted, and technically advanced racing game on the planet".

Project CARS 2 should have over 170+ cars and 60+ tracks, with mud, gravel, dirt, ice, and of course tarmac to drive over at ridiculous speeds. LiveTrack 3.0 will provide dynamic time of day and weather affects, so that "organic evolution" can occur as you play.

Continue reading: Project CARS 2 will have '12K', VR support, and more (full post)

Samsung Galaxy S8/S8+ design = no waste of bezel at all

Samsung is only a couple of weeks away from launching the Galaxy S8 and S8+ smartphones, which are sure to be some of the best-selling smartphones of 2017 - and now, we're getting a better look at the design of the new smartphone up against the previous Galaxy smartphones, and the current iPhones.

Samsung Galaxy S8/S8+ design = no waste of bezel at all

From left to right, we have the current iPhone 7 Plus, the upcoming Galaxy S8+ and S8, and iPhone 7. As you can see, the upcoming Galaxy S8+ and its massive 6.2-inch display will be in the same - if not slightly smaller size than the iPhone 7 Plus - which for its huge design, has only a 5.5-inch display. Apple has a huge chunk of bezel around both of its smartphones, while Samsung seems to be running away from the bezel with some beautifully designed smartphones.

Samsung is expected to reveal its next-gen Galaxy S8 and Galaxy S8+ later this month, with a release of April 28.

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Google's new 4K digital board eyes down Surface Hub

Anthony Garreffa | Displays & Projectors | Mar 10, 2017 12:30 AM CST

Microsoft has a competitor to its expensive, but glorious Surface Hub - which arrives in a $9000 model, but can be purchased as an 84-inch touchscreen beast for $21,000 - while Google is targeting Surface Hub with its new Jamboard.

Google's new 4K digital board eyes down Surface Hub

Google's new Jamboard is a 4K-capable 55-inch smart TV that you can draw on, capable of taking 16 simultaneous touch points, Google Cast abilities, a built-in camera (for the CIA to watch you and your important meetings through), NFC, handwriting abilities, and even shape recognition.

Jamboard will cost $5000, alongside a $600 annual "support fee" - but considering Surface Hub starts at $9000 and scales to $21,000 - Google has a good chance of scooping some of that Surface Hub marketshare away from Microsoft with Jamboard.

Continue reading: Google's new 4K digital board eyes down Surface Hub (full post)

Quake Champions trailer teases Nyx, the first champion

Anthony Garreffa | Gaming | Mar 9, 2017 11:20 PM CST

If there was a single game that I pumped thousands of hours into in the 90s, it would be Quake - and Quake II, and of course - Quake III Arena. Now we're getting closer to the release of Quake Champions, with developer id Software throwing up the closed beta.

Bethesda released a new trailer for one of the new champions in Quake Champions, an assassin known as Nyx. Quake Champions is going down an ability-focused, character-based direction that id Software and its partner in Saber Interactive, think will be great. Nyx has the powers of "Ghost Walk", letting her disappear in front of enemies - without being detected, or taking damage - but Nyx can reappear and consume the same space as an enemy, killing them instantly - nice.

But don't worry, rocket jumps and the usual fast-paced Quake is all there in Quake Champions - but an eSports future can be seen in the game, which is exciting me quite a lot.

Continue reading: Quake Champions trailer teases Nyx, the first champion (full post)

GeForce 378.78 drivers: increased DX12 perf, much more

Anthony Garreffa | Video Cards & GPUs | Mar 9, 2017 10:46 PM CST

NVIDIA unleashed a virtually perfect high-end/enthusiast graphics card with the GeForce GTX 1080 Ti Founders Edition, but the new GeForce 378.78 WHQL drivers are an important step, too.

GeForce 378.78 drivers: increased DX12 perf, much more

NVIDIA says that there are over 500 engineering years of work in the new GeForce 378.78 WHQL drivers, with DX12 performance boosts in many games - with up to 33% more performance on offer for Rise of the Tomb Raider. 368.25 drivers were used as a comparison, with the following performance improvements in these games:

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AMD Naples: 32C/64T, dual CPU = 64C/128T, 8-channel DDR4

Anthony Garreffa | CPU, APU & Chipsets | Mar 9, 2017 9:31 PM CST

AMD launched its Ryzen CPU family - at least the high-end 8C/16T parts in the Ryzen 7 range, but the server CPU market is about to be disrupted by their upcoming Naples CPU family.

AMD Naples: 32C/64T, dual CPU = 64C/128T, 8-channel DDR4

Naples is a massively scalable 32C/64T system-on-chip (SoC) design, with support for two high-performance threads per core. We have 8-channel DDR4 support with room for 32 DIMMs on server boards, and so much more.

AMD Naples Features:

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Shadow of War: 4K and HDR on Xbox Scorpio

Anthony Garreffa | Gaming | Mar 9, 2017 8:35 PM CST

Microsoft has teased it is getting up close and personal with Middle-earth: Shadow of War, which will benefit from the beefier hardware found inside of Project Scorpio.

Shadow of War: 4K and HDR on Xbox Scorpio

We've already seen Shadow of War gameplay footage, but now Microsoft is talking about the game and its upcoming Xbox Scorpio console. Matt Allen, director of technical art at Monolith said: "So far, we really like it. I don't know how much they've revealed the specs, but it is an upgrade. It's not just sort-of, 'We're going to upgrade some stuff.' There's things you can do with it. So, we're pretty excited to be working with them specifically".

Allen also talked about Project Scorpio running Shadow of War in 4K with HDR enabled, adding: "Until you've seen the game at 4K and HDR, it's different ... you can watch it [in HDR] for a while, and after seeing it for a couple of months, you normalize it. Then you go back to not looking at it [HDR], and it actually is really different". He continued: "I don't know how much consumer uptick is going to be of 4K HDR TVs, but we've got a couple, and the game looks fantastic. For me, I'm really excited about showing it off at some point. Hopefully, in the near future, we can show that off".

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Why do Nintendo Switch games cost more?

Derek Strickland | Gaming | Mar 9, 2017 6:10 PM CST

Indies on the Nintendo Switch may end up consistently costing more than their PS4, Xbox One and PC ports, especially if the games in question release on a physical cart for the Switch. We discuss some of the reasons this is happening in an effort to put things into perspective.

Why do Nintendo Switch games cost more?

As a Nintendo Switch owner I'm not too happy about paying a premium for games that are cheaper on other platforms. Take Rime, for example: the indie will be $30 on PS4, Xbox One and PC, and $40 on the Switch. This is presumably because Rime is getting a cartridge release on the Switch, but it's also getting a disc release on PS4 and Xbox One. We can only posit the cartridge is more expensive to make then a Blu-ray disc, but it'll also be up on the eShop too for the same price. I think the pricing decision goes deeper than this, though.

As Nintendo's Reggie Fils-Aime confirms, third-party indie developers set the prices for their games on the Switch. "We don't make that pricing decision. When you see those differences in prices, call up that third-party publisher and ask them."

Continue reading: Why do Nintendo Switch games cost more? (full post)