Hey Nintendo...it's time to release a JoyCon with a full D-pad.
I really like my Nintendo Switch console, but I've recognized a glaring problem with its left JoyCon controller: the split D-pad. I absolutely understand the reason why the D-pad is split (so you can detach the controllers, hand one to a friend, and play games with anyone on-the-go), but it's time to sell a JoyCon variant with a full D-pad. The lack of a simple D-pad restricts what kinds of games that not only show up on the Nintendo Switch, but those that can be played comfortably in handheld mode.
But right now, Nintendo can get away with its JoyCon sticks; even the four NeoGeo fighting games typically use analog-stick style gamepads, unlike traditional fighting games that use D-pads, so it's not a problem. Yet. Playing a platformer like Specter of Torment is fine with the analog sticks, too, but what happens when Virtual Console games roll around? Old-school games like Castlevania, Super Mario Bros., and Zelda II: The Adventure of Link demand a full D-pad to play--along with the myriad of SNES games.