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TweakTown News Posts - Page 9

HTC's upcoming flagship will be named the HTC U 11

By: Lana Jelic | More News: Mobile Devices, Tablets & Phones | Posted: 1 week ago

HTC's latest flagship, announced in April last year, was called the HTC 10 so when we first started hearing about this year's flagship, the HTC 11 was a logical name choice.


However, shortly after the company announced the U Ultra and U Play in January, the rumors started floating around that the Taiwanese company would name their latest flagship the HTC U.




According to the latest report from Evan Blass, a trustworthy leaker, neither rumor is correct. Or both are true. Blass says that phone would be named the HTC U 11. This information reportedly arrived from an individual briefed on the company plans.

Continue reading 'HTC's upcoming flagship will be named the HTC U 11' (full post)

Tesla recalls more than 50,000 cars over brake issue

By: Lana Jelic | More News: Technology in Vehicles | Posted: 1 week ago

Tesla Motors has issued a voluntary global recall for some Model S and Model X cars. In a statement, the company said that around 5% of the 53,000 vehicles built from February to October 2016 were affected, but all of those cars are being recalled.


A potential manufacturing issue with the electric parking brakes installed on certain Model S and Model X vehicles could prevent the parking brake from releasing. Tesla determined that around 53,000 vehicles may contain a small gear that could have been manufactured improperly by their third-party supplier.




"If this gear were to break, the parking brake would continue to keep the car from moving, but the parking brake would then be stuck in place," said Tesla's spokesperson in an official statement.


The company says that because of the design of the gear it is difficult to tell exactly which vehicles are affected, which is the reason why all the cars manufactured from February to October 2016 are being recalled.

Continue reading 'Tesla recalls more than 50,000 cars over brake issue' (full post)

Battlefront 2's story inspired from original trilogy

By: Derek Strickland | More News: Gaming | Posted: 1 week ago

Star Wars: Battlefront 2 will feature a fully-fledged singleplayer campaign that bridges the 30-year gap between Episode VI: Return of the Jedi and Episode VII: The Force Awakens. While penning and plotting the story arc, EA's Criterion studio worked closely alongside Lucasfilm and analyzed the old original trilogy for inspiration, hinting the campaign should hearken back to the original Star Wars magic.




What interests me the most about Battlefront 2 is the singleplayer campaign. Spec Ops: The Line writer Walt Williams help plan out a 30-year multi-perspective story arc that shows the fall of the Empire from the eyes of the Imperial forces, and how they carried on, emperor-less, scrapping together the rubble and ruins to eventually make The First Order. EA says the story is "emotionally gripping" and features "revenge, betrayal, and redemption." Players will literally be turned to the dark side for the campaign, humanizing a foe that's always been the villain...but the intrigue thickens as we take the role of characters like Luke Skywalker, and even Kylo Ren.


To weave this interconnected 30-year story--and make no mistake, the campaign is indeed a full story that spans three decades--Criterion looked closely at everything that made the original Star Wars story so great.

"We take all of our cues from how to tell a Star Wars story working with Lucasfilm story group, analysing the movies, breaking down the beats and flow of Star Wars storytelling," Battlefront 2 single player game director Mark Thompson told Eurogamer in a recent interview. "So yeah, it is a continuous story with a beginning, middle and end and you follow Iden's journey for 30 years from the end of Jedi up to the Force Awakens at Starkiller base. It isn't a discrete set of missions or separate War Stories like Battlefield 1, you do follow Iden through this journey whilst from time to time, switching sides and playing from the perspective of one of the iconic heroes because again that's just part of Battlefront's DNA. Sometimes you're a Trooper, sometimes you're a pilot and sometimes you're Luke Skywalker with a lightsaber."

Continue reading 'Battlefront 2's story inspired from original trilogy' (full post)

Payday dev says singleplayer games aren't profitable

By: Derek Strickland | More News: Gaming | Posted: 1 week ago

Starbreeze Studios has ascribed to a common trend in the games industry: moving away from traditional singleplayer-only experiences, and pushing towards multiplayer-based games. Why? Money, of course.




The games industry's biggest players have long been embracing the mega-popular FPS and action genres, leading to more casualized "genre-melding" video games that're typically built around online microtransactions. Today's games are less finalized shipped products and more of a continual service: instead of buying a finished game, players buy a kind of starter set that publishers expand with add-ons, microtransactions, and DLC, driving up recurring spending. Publishers like EA and Activision have mastered this approach, and Ubisoft is doing the same with most of its games by incorporating online multiplayer in some way, namely The Division, For Honor, and Rainbow Six: Siege.


Now Payday 2 developer Starbreeze Studios flat-out acknowledges what EA, Ubisoft, Square Enix and Activision have known for a long time: offline singleplayer games just aren't as profitable as multiplayer action/FPS games.


Speaking at the Reboot Develop event, Starbreeze's Almir Listo said the studio is a lot less likely to make games like Brothers: A Tale of Two Sons and more likely to make games like Payday. "You need to find the thing that makes it replayable. One of the problems that Brothers: A Tale of Two Sons had for sure was that it's not replayable. It's a beautiful story, but it ends. And as many lovely emails as we've received about that game, it doesn't pay salaries.""Payday, however, because the game is replayable like few other games... it allowed us to continue pushing out content for the game, which allowed us to keep monetising the players who were interested in the game," Listo said. And boy did Starbreeze monetize the Payday series. Payday 2 is notorious for its huge array of in-game content and DLC packs, representing one of the most saturated shooters in the industry.

Continue reading 'Payday dev says singleplayer games aren't profitable' (full post)

Samsung's total cost to manufacture the Galaxy S8

By: Lana Jelic | More News: Mobile Devices, Tablets & Phones | Posted: 1 week ago

The Samsung Galaxy S8 and S8+ cost more than their predecessors, and the reason for that, according to a report by IHS Markit, is that the costs of manufacturing the new devices are higher.




The new Samsung Galaxy S8 with 64GB of internal storage carries a BOM (bill of material) cost of $301.60. After the basic manufacturing costs are added, that amount rises to $307.50.


This makes the costs of materials in the Galaxy S8 $43.34 higher than the costs of the Galaxy S7 and $36.29 higher than the total build cost of the Galaxy S7 Edge. The unsubsidized price for the 64GB Galaxy S8 starts at around $720.

Continue reading 'Samsung's total cost to manufacture the Galaxy S8' (full post)

Nintendo Switch outsold PS4 for seven weeks in Japan

By: Derek Strickland | More News: Gaming | Posted: 1 week ago

If Nintendo could only keep up with demand and supply consumers with enough hardware, its new mega-popular Switch console may very well de-throne Sony's juggernaut PlayStation 4 console.




It's no secret that Nintendo's new handheld-console hybrid is selling extremely well: the system has triggered a meteoric rise in Nintendo stock with over 2 million consoles sold across the globe. Japanese gamers are quite receptive to the Switch, with 330,637 units sold in Japan in the first weekend alone. But can the Switch topple the PlayStation 4's mighty reign on the console sales market? It actually kind of already has.


When comparing Nintendo Switch and PlayStation 4 respective launch sales in Japan, the Switch actually beat the PS4 by 20,000 units. In fact, in the total seven weeks of the Switch's availability, Nintendo's new console outsold Sony's juggernaut for six weeks. Japanese forum site 2ch recently compared the Switch's first seven-week sales with the PS4's respective early sales, showing the demand for the Switch is consistent over every single week.

Continue reading 'Nintendo Switch outsold PS4 for seven weeks in Japan' (full post)

Nike announces limited edition Apple Watch - NikeLab

By: Lana Jelic | More News: Wearable Computing | Posted: 1 week ago

Back in September last year when Apple introduced the iPhone 7 and 7 Plus, they also unveiled the Apple Watch Series 2 and their partnership with Nike which resulted in the Apple Watch Nike+.




The smartwatch is a special edition of the Apple Watch, which the two companies call the "ultimate tool for anyone who runs."


Now, Apple and Nike have introduced a new smartwatch named Apple Watch NikeLab. The limited edition watch maintains the features of its predecessor but comes with a new design (and by "design" they mean "color option"). While the Nike+ comes in a black or white color options, the NikeLab variant combines both, with a Space Gray aluminum body and Light Bone/Black band.

Continue reading 'Nike announces limited edition Apple Watch - NikeLab' (full post)

Nintendo stock rises almost 20% since Switch's launch

By: Derek Strickland | More News: Gaming | Posted: 1 week ago

Nintendo's investors didn't approve of the console's initial reveal in January, but the hybrid-handheld console has since enjoyed massive success across the globe. Now investors and analysts alike have warmed up to the Switch, and Nintendo has reaped serious long-term exposure and revenue.




The Nintendo Switch has not only smashed sales records left and right, becoming the Japanese console-maker's fastest-selling console in its entire history, and the console has completely changed Nintendo's once-dire situation. Following the Wii U's failure, Nintendo's stock was beleaguered and the company was used to constant quarterly losses. Thanks to the Switch those days are long gone.


In fact, Jefferies equity analyst Atul Goyal notes that Nintendo's stock has risen by almost 20% since the Switch's reveal on March 3.

Continue reading 'Nintendo stock rises almost 20% since Switch's launch' (full post)

Apple is working on AR glasses, and that's awesome

By: Anthony Garreffa | More News: Virtual & Augmented Reality | Posted: 1 week, 1 day ago

This isn't a surprise to me, as I can feel it in my bones that Apple is working on AR/VR/MR technology - but thanks to an unfortunate injury at the Apple campus recently, we now kinda know that Apple is working on a new headset.




An incident report from last month made its way onto the internet, with Gizmodo reporting a story titled "Impact Descriptions Reported in [Santa Clara Valley] from Last Month". The report had some new details on the hotly-rumored AR project, something that UploadVR founder and one of the most finger-to-the-pulse of AR/VR/MR movements in the industry, Robert Scoble, has been talking about for ages now.


Apple's purported headset has been designed, at least so far, to overlay a 3D image onto your eye. The report said: "After BT4 user study, user advised study lead, that she experienced discomfort in her eye and said she was able to see the laser flash at several points during the study. Study lead referred her to optometrist and secured prototype unit for analysis".

Continue reading 'Apple is working on AR glasses, and that's awesome' (full post)

Dell teases its new InfinityEdge displays

By: Anthony Garreffa | More News: Displays & Projectors | Posted: 1 week, 1 day ago

Dell unveiled three new monitors during the National Association of Broadcasters conference, with the new HDR10-capable 4K display in the UP2718Q, but Dell thought they could confuse people by dropping the P and releasing the U2718Q at the same time.




Now, Dell's new U2718Q (see, no P) is a new 27-inch display that is joined by its smaller 25-inch sibling, the UltraSharp 25 (U2518Q). The U2718Q is the first adventures of InfinityEdge being pushed into the non-laptop display world, as they have blown us away previously - especially with Dell's amazing XPS15 laptop, something I own in the 4K version and it's amazing.


The new U2718Q boasts a 4K native res, while the smaller U2518Q has a lower resolution that Dell hasn't announced yet, but if I had to guess I'd say 1440p. We should expect sRGB coverage on both displays, while the U2718Q gets priced at $699.99, the smaller U2518Q is $499.99 - with both displays launching in July.