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TweakTown News Posts - Page 14

Battlefield 1 features world's tiniest handgun

By: Derek Strickland | More News: Gaming | Posted: 1 week ago

Battlefield 1's teensy Easter egg isn't so much deadly as it is hilarious.



The ultra-tiny 2mm Kolibri, also known as the "world's smallest commercially available centerfire cartridge" handgun, will be a useable gun in Battlefield 1. As you can see in the GIF, the Kolibri, which is named after a hummingbird, isn't exactly lethal so there's no actual tactical reason to use it, but your opponents might actually die of laughter upon seeing it.


The Kolibri is actually a real gun that was made the same year World War I started, so it actually fits chronologically. To me, the funniest thing about the gun is its cocking animation...and the fact that you'll be holding it with your pinky up to ensure proper etiquette.

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Geeks-Line list Nintendo 64 Anthology at bargain price

By: Anthony Garreffa, Emma Tucker | More News: Gaming | Posted: 1 week ago

Nintendo has a new collector's edition available for those who enjoy the literature and art side of gaming. The "Nintendo 64 Anthology" book is now available to purchase from Geeks-Line official website. It comes in two versions: Classic and the Collector's edition.




Author Mathieu Manent, captures the 64-bit console's complete history. He reviews the story of from its pre-thought-out conception, right through to the end. The book also includes exclusive interviews with people involved with the creation of the retro gaming console whilst revealing a complete software library of all 388 titles that were officially released on the Nintendo 64.


Customers can have the choice between the Classic Edition priced $55.90 and/or the Collector Edition for a few bucks less at $44.90, which comes with an exclusive cover, slip case, and an extra 24 pages for those who really enjoy reading.

Call of Duty: 2017 set in Vietnam, based on Fog of War?

By: Derek Strickland | More News: Gaming | Posted: 1 week ago

Rumor has it that Sledgehammer Games' scrapped Vietnam-based "Fog Of War" concept will be the main inspiration for 2017's new Call of Duty game.




Back in 2014, word broke that Sledgehammer Games was working on a unique and gritty third-person shooter dubbed Call of Duty: Fog of War. Fog of War was set in Vietnam and was described as "Uncharted meets Apocalypse Now," and was aimed at pushing the franchise into new unexplored territory. The game was eventually canned as key Infinity Ward devs splintered off to form Respawn Entertainment, and Sledgehammer Games was conscripted to help finish Modern Warfare 3.


Now there's a "rumor" going around that Sledgehammer Games' unfinished Vietnam game could be the basis of the next Call of Duty FPS. I put rumor in quotes because it's basically pure speculation from FragHero, even if there's some thought process to it. You see, Activision typically rotates its key Call of Duty games around a pool of developers (Infinity Ward, Treyarch, and Sledgehammer games), and 2017 will be Sledgehammer's turn to make a CoD game. Given the negative feedback from gamers regarding Infinite Warfare's futuristic setting, it's possible Activision could choose to bring the game back to its roots for a more visceral adventure.

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Steam will soon natively support PS4 controllers

By: Derek Strickland | More News: Gaming | Posted: 1 week ago

Valve has confirmed that full native support for third-party controllers will be coming to Steam in the near future, starting with Sony's DualShock 4.




Controller support will be added with a new Steam update, and once a controller is supported, it will have full functionality within Steam and specific games. For example, once DualShock 4 support rolls out, the controller will act the same way it does on a PS4, including support for the gyroscope and touchpad. Users won't have to configure any extra key bindings or anything else--the extra controllers will be supported via the Steam API, so your settings will be the same across different peripherals.


"Soon we will be shipping an update that adds full configurability to controllers other than the Steam Controller. This means that players can pair their PS4 controller directly to their PC and use all the configurability options available to the Steam Controller, including use of the PS4 touchpad and gyro," Valve's Jeff Bellinghausen said during the Steam Dev Days presentation.

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Super Mario speedrun record broken again within a week

By: Anthony Garreffa, Emma Tucker | More News: Gaming | Posted: 1 week, 1 day ago

Nintendo's Super Mario speedrun gamers are at it again, the latest scoop hitting the internet shows a quick video of speedrunners breaking records only days apart from one another. Literally four days after gamer 'kosmicd12' broke the fastest time once held by 'Darbian', the title was smashed once again with the near impossible by just a few milliseconds... kosmicd12 had beaten Darbian's previous world record by a single frame.



This had officially broken Darbian's initial record and was considered impossible to defeat for anything faster. Though in true gaming fashion, kosmicd12 enjoyed the title for only four days when Darbian turned around and broke kosmicd12's record, reclaiming his title once again. He produced a 4-minute, 56 seconds, and 878 milliseconds run which can be viewed on the official speedrun website.


Speedruns are considered to be somewhat challenging with records so fast they set unrealistic goals. With evidence such as this latest break on the Super Mario speedrun, it clearly hasn't stopped gamers from trying to make history, though for now, it seems that Darbian will remain the crowned prince for the fastest time in a Super Mario speedrun.

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Bright lights and mirrors interfere with PSVR tracking

By: Derek Strickland | More News: Virtual & Augmented Reality | Posted: 1 week, 1 day ago

Plan on picking up a PlayStation VR headset? Don't use it around bright lights, shiny surfaces, or mirrors.




Sony has confirmed that basic household items like bright lights, mirrors, or anything with a "shiny surface" can interrupt PlayStation VR gameplay. According to Sony, the PlayStation Camera tracks the motion of the headset's LED lights to translate in-game head movements.


If there's any other brighter light around the camera's front-facing tracking lens, the device will pick up the wrong light source and unravel the immersive experience. As for mirrors, Sony says these surfaces will "confuse the tracking" likely by reflecting light, and smaller shiny surfaces could do the same.

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Drool release Thumper 3 days before it's release

By: Anthony Garreffa, Emma Tucker | More News: Gaming | Posted: 1 week, 1 day ago

Three days before it was scheduled to be released, "Thumper", is set to see stores this afternoon in North America. The title will be available for Windows PC, Sony PS4 and PS VR.



The game's developer, Drool, announced: "We wanted to surprise and reward everyone who's been waiting years for Thumper to come out with the chance to play a bit sooner."


Drool did discuss that it will be supported on PS4 Pro right from today's release, allowing Thumper to be played at native 4K. It's set to see Oculus and other VR platforms in the near future. The game arrives on Steam and the PlayStation Store in North America at 3 PM PT/6 PM ET.

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Pokemon Sun and Moon won't be in full 3D on 3DS

By: Derek Strickland | More News: Gaming | Posted: 1 week, 1 day ago

Most 3DS games have full 3D modes that leverage the handheld's gimmicky 3D feature. But oddly enough, Pokemon Sun and Moon won't support stereoscopic 3D except in a mini-game.



Unlike its predecessor, Pokemon Sun and Moon won't have stereoscopic 3D support in battles. In fact, 3D support is exclusively reserved for a small Pokemon Snap-like mini-game that has players traveling around regions taking pictures of Pokemon.


While most gamers don't really like the Nintendo 3DS' 3D feature and play their games with it toggled off (myself included), I do find it strange that Game Freak would almost completely abandon the feature. I think that most gamers would buy a 2DS clamshell handheld over the 3DS any day, but I don't see Nintendo doing this any time soon.


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Cox claims: Aliens are dead and the same fate awaits us

By: Lana Jelic | More News: Science, Space & Robotics | Posted: 1 week, 1 day ago

Are we alone in the universe? Will we ever discover an intelligent species? These two questions plague many scientists focused on the search for extraterrestrial life forms.




Popular physicist Brian Cox, who has received many awards for his efforts to publicize science, believes he knows the answers to these questions. And they are somewhat depressing. Cox says we shouldn't count on finding intelligent life forms cause they are all - dead.


Cox suggests that our search will not be successful because every intelligent life form eventually destroys itself after it fully develops. In addition to intelligent aliens probably being dead, he thinks we would face the same fate.

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Resident Evil 7 will be released with a new save mode

By: Anthony Garreffa, Emma Tucker | More News: Gaming | Posted: 1 week, 1 day ago

Resident Evil 7: Biohazard is scheduled for release on January 24, 2017 with the long-awaited game making headlines with sneak-peek video footage, and info cramming panels at game conventions - but now we're hearing about a new save mode feature.




The suspense-filled, heart pumping title has eliminated the chapter-based progression system as seen in previous Resident Evil games. The news comes direct from producer Masochika Kawata, as he confirmed the latest feature during an interview with Yugatech via the Sony PlayStation Universe. He went on to discuss the save system and how it changes depending on the difficulty as well as the auto-save feature.


Kanata had this to say: "However, as far as saving is concerned, there's an auto-save system, so if you die you can restart not as far back. There will also be rooms to act as manual save points. Just to note, depending on the difficulty situation that you choose, the saving system also varies. If you choose a harder difficulty, the saving system won't be so nice to you."

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