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TweakTown News Posts - Page 14

GIVEAWAY: SAPPHIRE NITRO RX 460 4G Graphics Card

By: Cameron Wilmot | More News: Contests & Giveaways | Posted: 6 days, 10 hours ago

Global entry! We have teamed up with SAPPHIRE to give away one of its awesome new NITRO RX 460 4G graphics cards.

 

SAPPHIRE's acclaimed Dual-X Cooling is powered by two massive yet silent fans and state-of-the-art radiator design. The new form of our 90 mm blades means greater airflow and superior heat sink coverage at lower noise compared to standard cooling designs. With NITRO Free Flow, we've redesigned the airflow of the entire card and board, so that the hot air is expelled through the system fan instead, rapidly dissipating heat.

 

The graphics card is more than just another component; it's the beating heart of your gaming system. It should look as good as it costs. That's why we've equipped the SAPPHIRE NITRO Radeon™ RX 460 with a tasteful green LED lights on the back of the PCB as well as blue LED fan backlight.

 

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How to Win

 

Step 1 - Like our Facebook Fan Page.

Step 2 - Like SAPPHIRE's Facebook Fan Page.

Step 3 - Subscribe to our newsletter. If you are already subscribed, there is no need to subscribe again.

Step 4 - Subscribe to our YouTube channel. If you are already subscribed, there is no need to subscribe again.

Step 5 - Like this post at Facebook. You can share it if you wish, but we are NOT asking you to share it.

Step 6 - Make a comment on the same post at Facebook. Only tag your friends if you deem it totally necessary - tagging friends is NOT a requirement.

Step 7 - Sit back and hope you are a winner - good luck! Do note, all the above items will be confirmed to make sure you followed the requests, if you get selected as the winner.

Continue reading 'GIVEAWAY: SAPPHIRE NITRO RX 460 4G Graphics Card' (full post)

Did Apple ship $4099 MacBook Pros with a faulty GPU?

By: Derek Strickland | More News: Laptops | Posted: 6 days, 13 hours ago

It appears that Apple's new $2399 MacBook Pro may have some sort of hardware fault, with quite a few users reporting similar video and screen tearing/flickering issues that could be linked to the ultrabook's Radeon Pro discrete GPUs.

 

 

The issues seem to be affecting the latest 15-inch MacBook Pro models outfitted with a dedicated GPU from AMD's new Radeon Pro 400 Series, suggesting that a faulty graphics card could be the culprit. Many frustrated Apple users have been sharing their horror stories on the MacRumor Forums, and some aren't even able to use their MacBook Pros without visual issues.

 

The glitches appear to be widespread in the initial first wave of MacBook Pros, with Radeon Pro 450 and Radeon Pro 460 users reporting what appear to be symptoms of video card failure--artifacts, distorted colors, flickering and tearing. Bear in mind that the Radeon Pro 460 MacBook Pros cost a staggering $4,099, so at that price you'd expect everything to be in tip-top shape. To illustrate how widespread the problems may actually be, 9 to 5 Mac ran a poll asking MacBook Pro owners if they're having problems--a whopping 47%, or 713 users, said they had problems with their 15-inch Radeon Pro 460-powered MacBook Pros.

Continue reading 'Did Apple ship $4099 MacBook Pros with a faulty GPU?' (full post)

Huawei claws away profits from Samsung

By: Lana Jelic | More News: Business, Financial & Legal | Posted: 6 days, 14 hours ago

The Galaxy Note7 fiasco left some serious consequences for the Korean giant. For the first time, Huawei has beaten them to become the world's most profitable Android device maker.

 

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According to the new report from research company Strategy Analytics, the Q3 2016 shows a huge drop in profit for Samsung. Although they surpassed other Android smartphone manufacturers regarding volume and value of the devices they shipped, their profits dropped. The report notes that three other Android manufacturers reported a higher profit in the third quarter than Samsung.

 

To no one's surprise, Apple still holds the majority of the global smartphone profits. The report says Apple earned $8.5 billion in Q3, which is 91% of the total share. Huawei comes second with 2.4% of the share, or $200 million. Interestingly, Chinese manufacturer Vivo holds 2.2% of the share with just under $200 million, and the same results for Oppo in Q3 as well.

 

Samsung ended up in a joint group with other Android smartphone manufacturers who together hold 2.2% share.

Continue reading 'Huawei claws away profits from Samsung' (full post)

ESA needs $425 million extra to complete ExoMars project

By: Lana Jelic | More News: Science, Space & Robotics | Posted: 6 days, 18 hours ago

Just a month after their costly module crashed onto the surface of Mars, the European Space Agency (ESA) asked member nations to provide an additional $425 million dollars to complete the ExoMars mission.

 

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ExoMars (Exobiology on Mars) is a two-part multi-year Martian astrobiology life searching project and joint mission of the European Space Agency (ESA) and Russian Federal Space Agency (Roscosmos). The first part of the mission was executed in October when the Trace Gas Orbiter (TGO) successfully entered orbit around Mars.

 

However, ESA lost contact with its Schiaparelli lander shortly before it was supposed to land on Mars and it has later been confirmed that the 577 kg heavy module crashed onto the surface.

Continue reading 'ESA needs $425 million extra to complete ExoMars project' (full post)

No Man's Sky Foundation Update adds tons of new content

By: Derek Strickland | More News: Gaming | Posted: 6 days, 20 hours ago

Hello Games has been pretty busy in the past three months, and although the studio alienated its core fanbase, the team has now revealed exactly what they've been working on all this time. The indie devs announced No Man's Sky's new Foundation Update a bit ago, and now they've revealed full details on the massive content update that will ultimately change the game altogether.

 

 

The Foundation Update v1.1 sees No Man's Sky taking a big step towards the content that was promised upon launch, adding in a smorgasbord of features like on-planet base building and the option to dock your ship and live inside of a massive freighter in space, two new game modes including a Minecraft-like Creative Mode and a challenging Survival Mode, farming materials and plantlife within your base or freighter, and even the ability to set up camp and build save points and harvesters that automatically gather resources on-the-fly.

 

Outside of extra content, Hello Games has also optimized a ton of performance options for No Man's Sky on PC. Gamers can now turn off motion blur in the options menu, and the devs have enabled Temporal Anti Aliasing (TAA) to smooth out jaggies and improve visuals. Lower-end PCs can also benefit from a newly added texture streaming feature. Hello Games promises that the Foundation Update is the "first of many free updates" coming to No Man's Sky.

Continue reading 'No Man's Sky Foundation Update adds tons of new content' (full post)

Why Capcom removed Dead Rising 4's time countdown

By: Derek Strickland | More News: Gaming | Posted: 1 week ago

When you play a Dead Rising game, you're constantly working against the clock: in the original game, you're given 72 hours to complete the zombie-slaying mayhem, and this mechanic carries over into the other games. With Dead Rising 4, Capcom has decided to remove the "rigid" timer feature in order to enable more freedom and not "rush players."

 

 

Many gamers argue that the countdown timer gives Dead Rising a true identity. There's this sense of urgency to everything you do, this feeling that you can't do everything or save everyone, so you have to make some pretty impactful decisions. The timer really brings a sense of realism to the chaos, and goes lengths to build immersion. But Capcom Vancover decided to cut the countdown timer out, pushing the game into a pure sandbox-style scope akin to a some sort of zombie-infested Grand Theft Auto.

 

"I think it's really to do with the expanse of our world," Dead Rising 4 executive producer Bryce Cochrane told Eurogamer in a recent interview. "We wanted a huge world you could really explore and find things in. With Dead Rising 3 and the rigid timer, it meant people missed so much of what was in that game. So we decided to go in a different direction, remove that, keep it in multiplayer, but really allow somebody to have a new experience in single-player, dive into the world and explore to their heart's content - do what they want, have time to experiment, time to figure things out.

Continue reading 'Why Capcom removed Dead Rising 4's time countdown' (full post)

AOC announces their new 1080p monitor with 240Hz refresh

By: Anthony Garreffa | More News: Displays & Projectors | Posted: 1 week ago

AOC has just rolled out its new AGON series gaming monitor, led by the impressive AG251FZ which is a 24.5-inch 1080p monitor with AMD FreeSync technology and a huge 240Hz refresh rate.

 

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The 240Hz refresh rate is a huge deal for professional gamers and enthusiast PC gamers, but you'd better be prepared to own the GPU horsepower to drive 240FPS in your games. Gamers that are playing games like Overwatch, League of Legends, CS:GO or DotA 2 won't have an issue - but don't think you'll be playing at 240FPS on Ultra detail on Battlefield 1 easily on the AOC AG251FZ.

 

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AOC has also included their own Flicker Free Technology and AOC Low Blue Light mode that reduces eye strain and fatigue during those all-night gaming sessions. There's also AOC Shadow Control that will light up the corners of the screen, without making the entire screen brighter. But what good is this new 24.5-inch 1080p 240Hz gaming monitor, without a price?

Continue reading 'AOC announces their new 1080p monitor with 240Hz refresh' (full post)

Amazon plans $1 billion push for Middle East dominance

By: Anthony Garreffa | More News: Business, Financial & Legal | Posted: 1 week ago

Amazon is looking to extend its retail dominance into the Middle East with the rumors that it will be acquiring Souq.com, which some call the Amazon of the Middle East.

 

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Bloomberg is reporting that Amazon will be making the $1 billion deal that would give it a large presence in the Middle East, in countries like Egypt, Saudi Arabia, and the UAE. Souq has been doing good things in the Middle East, overcoming issues we overlook in the US and around the world, like having to develop a new payment platform for a part of the world where credit cards aren't everywhere.

 

This means people can shop for products on Souq with prepaid cards sold at brick-and-mortar retail stores, topping them up when they need to. The other issue that needs to be considered is logistics, which is something that Amazon knows a little about - so I guess that means we can expect drones flying around in a country that doesn't have tight laws pressed on them like the FAA do in the US.

Tesoro introduces its new Zone Balance gaming chairs

By: Anthony Garreffa | More News: Peripherals | Posted: 1 week ago

Tesoro has just entered the gaming chair market with the introduction of their new Zone Balance professional gaming chairs, which the company says combines "unique design with versatility and extreme comfort".

 

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The company has used premium materials that are held up by the strong steel frame, with high-density cold core foam that is covered with "uniquely designed polyurethane (PU) faux leather delivering enhanced durability, and splash resistance". Tesoro has included adjustments on the Zone Balance chairs, with an extra-comfy headrest.

 

You can use the Tesoro Zone Balance gaming chairs as a flat bed, with the back being adjustable to 180 degrees, and a class-4 gas piston that provides easy height adjustment.

Continue reading 'Tesoro introduces its new Zone Balance gaming chairs' (full post)

BioWare built Mass Effect: Andromeda from scratch

By: Derek Strickland | More News: Gaming | Posted: 1 week ago

BioWare has put significant effort into Mass Effect: Andromeda, and the game has been built from square one featuring all-new textures, assets, alien worlds, ships, characters, tech, powers--all the vital bits--to ensure optimum performance and quality on DICE's potent Frostbite 3 engine.

 

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Now that EA has confirmed all of its studios and future games will be powered by DICE's powerful and flexible Frostbite 3 engine, devs like BioWare typically have to make their assets from scratch in order to transition over and ensure games run smoothly on the engine. That's the case for Mass Effect: Andromeda, which uses completely fresh assets and content to propel the series into a true next-gen feel.

 

BioWare's Mac Walters recently told GameInformer that "BioWare built all systems, tools, and assets from scratch for Andromeda," which coincides with the game's overall new exotic and dazzling high-fidelity look. This move also fits perfectly with the game's pioneer spirit, as BioWare has pushed into newfound territory--the same way players will push into the unknown of the Andromeda Galaxy next year.

Continue reading 'BioWare built Mass Effect: Andromeda from scratch' (full post)

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