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TweakTown News Posts - Page 14

Unofficial Fallout 4 Patch released, fixes hundreds of bugs

By: Sean Ridgeley | More News: Gaming | Posted: 1 week ago

The team behind the very successful Unofficial Oblivion Patch and Unofficial Skyrim Patch is at it again with Fallout 4.

 

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The Unofficial Fallout 4 Patch, as it's known, has the ambitious goal of fixing every bug in the game not fixed by Bethesda; it currently boasts hundreds of fixes, touching on gameplay, quests, items, perks, stats, settlements, and more. For the full details on what's been changed, head here.

 

The patch is said to be mod friendly. When installing, ensure your load order is as follows: Fallout4.esm, [Official DLCs], [Other ESM Files], Unofficial Fallout 4 Patch.esp, [The rest of your mods]. As well, use LOOT to set load order when using other mods.

 

Hit the source to download the patch.

Operation Dust Line, the next Rainbow Six Siege DLC pack gets a date

By: Jeff Williams | More News: Gaming | Posted: 1 week ago

Rainbow Six Siege's next content drop, Operation Dust Line, is going to be available on May 9th for season pass holders and sometime shortly after that for those haven't elected to buy into the entire season of DLC in one go around.

 

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Following the previous DLC that was released in February, Operation Dust Line will include two new operators to choose from as well as a new as-of-yet unannounced map. Both the new operators have Navy SEAL backgrounds, with Valkyrie being a more defensive addition with the ability to deploy sticky cameras to help observe the battlefield as you make preparations. Blackbeard is an offensive character, being equipped with a rifle and shield. More info about Valkyrie and Blackbeard will be coming on May 7th following the Rainbow Six Pro League Finals that'll be taking place.

 

This is the second of four planned content drops that are coming to the game. The first added one new map and two characters, and that trend is looking to continue for the last three. Rainbow Six Siege started off a bit rough after the beta test had issues with network connectivity and rampant cheating has been off-putting to the legitimate players of the new game. Ubisoft has since fixed a great deal of the latent bugs and is hoping their anti-cheating measures are enough to bring back in the audience it may have lost.

Remedy is planning a big update for Quantum Break this week

By: Jeff Williams | More News: Gaming | Posted: 1 week ago

Quantum Break for the PC, and even the Xbox One for that matter, wasn't quite one of the smoothest of launches on a technical scale. On the PC side, there've been rampant performance issues and other visual oddities that make it a strange game to play. Remedy is working on a sizable patch that should be available sometime by the end of the week.

 

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According to the head of PR at Remedy, Thomas Puha, both the Xbox One and the PC version of the patch are currently in the certification process with small bugs within the update being stamped out as quickly as possible. There's no word on what changes are actually inside due to the contents of it being subject to change. It's large and a sign that they're definitely committed to fixing any transgressions that happened as result of Remedy releasing perhaps a bit too early.

 

The PC version suffers from some fairly frequent framerate stuttering and generally poor performance on a variety of hardware, including a Titan X. Even being a fully DX12 title, it doesn't make use of the compute queue at all, for anything. The new patch should, hopefully, resolve some performance-based issues.

ARK: Survival Evolved mods will be pushed into the main game

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 1 day ago

ARK: Survival Evolved continues to grow, with developer Studio Wildcard announcing that it's kicking off an Official Mods Program that will see user-made mods become part of the main game.

 

 

The user-made mods being folded into the main game will take place not only on the PC but the Xbox One version of the game. It'll be starting off with The Center, a fantasy-themed map that will drop next month, while Primitive Plus, which makes you rely on wood and stone, will be released in the summer.

 

Studio Wildcard hasn't added whether mod creators will receive compensation ($$$) for their work, but it's great to see the developer moving in this direction - and including console gamers in on the modding fun.

 

The image above is from 'The Center' map in ARK.

Continue reading 'ARK: Survival Evolved mods will be pushed into the main game' (full post)

Outlast developer says 'they might do a VR' version of Outlast 2

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 1 day ago

Outlast was one of the best horror games in recent times, with developer Red Barrel teasing Outlast 2 at PAX East 2016 last week. In my story about it, I said in the headline 'but where's the VR version?' and it looks like my question has been answered.

 

 

Red Barrel co-founder Phillippe Morin and writer JT Petty talked about Outlast 2 during their official Twitch livestream, saying that the main protagonist in the sequel will be a cameraman who is investigating the murder of a Jane Doe, and trying to work out where these people come from.

 

The cameraman takes a helicopter and goes to investigate the canyons of Arizona, but the chopper crashes and then when you wake up, you find yourself separated from your wife, and in a secluded village full of people who believe the end of time is coming. Morin reiterated that Outlast 2 is once again about immersion, with gameplay mechanics existing to create emotions.

Continue reading 'Outlast developer says 'they might do a VR' version of Outlast 2' (full post)

Acer's new Predator Z1 gaming monitors all rock NVIDIA G-Sync tech

By: Anthony Garreffa | More News: Displays & Projectors | Posted: 1 week, 1 day ago

Acer unveiled some new gaming desktops and laptops during the week, but there were also three new Predator Z1 gaming monitors unveiled, too.

 

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The new Predator Z1 monitors unveiled at Acer's event in NYC are all curved gaming panels, coming in 31.5-, 30- and 27-inch sizes. All models include NVIDIA's G-Sync technology, with the 30-inch Predator Z1 featuring a 21:9 UltraWide aspect ratio.

 

The new Acer Predator Z1 monitors start at $600, and will be made available throughout the US and Europe in June. I'm still rocking the Acer Predator X34 monitor, which is the best gaming display on the market right now with its 3440x1440 native resolution, huge 100Hz refresh rate (at least for a 3440x1440 panel) and NVIDIA's G-Sync technology - check out our review on that, here.

Gears of War 4 season pass includes 24 maps, two releasing per month

By: Derek Strickland | More News: Gaming | Posted: 1 week, 1 day ago

An accidental Xbox Store listing reveals what Coalition has planned for Gears of War 4's season pass DLC.

 

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Gears of War 4's season pass will give players access to a total of 24 co-op and multiplayer map packs, which Coalition plans to release in waves of two maps per month for a year. That's according to a premature listing on the Xbox Australia storefront, initially spotted by eagle-eyed industry vet Wario64. The season pass also confirms Gears of War 4 will have dedicated servers, and pass owners will get to preview upcoming DLC maps, weapons, and modes before they're released.

 

"Join this VIP experience and score the following perks: Five exclusive digital items as part of the Vintage VIP Pack; permanent DLC map ownership of over 24 additional maps (two per month for a year) for private play on dedicated servers; an exclusive VIP "Early Access" Playlist that grants a preview to upcoming modes, maps and variants; and six Gear Packs."

Continue reading 'Gears of War 4 season pass includes 24 maps, two releasing per month' (full post)

Gears of War 4 launches four days early for collector's edition buyers

By: Derek Strickland | More News: Gaming | Posted: 1 week, 1 day ago

Microsoft is offering early access to Gears of War 4 to gamers who buy the $100 Ultimate Edition.

 

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If you buy Gears of War 4's $100 Ultimate Edition, you'll be able to play the game four days ahead of everyone else. Renowned industry vet Wario64 caught a quick screenshot of the pre-sale incentive, which was previously live on the Xbox Store, but Microsoft yanked the page shortly after news broke out. The listing was posted on the Xbox Australia site with a $140 AUD price tag, which converts to roughly $108 USD.

 

"Gears of War 4 Ultimate Edition is your gateway to Early Access for Gears of War 4, allowing you to download the game and start playing Friday, October 7 - four days before the game's standard release date," reads the edition's main page. The Gears of War 4 Ultimate Edition includes a copy of the game and a season pass for all future DLC packs. The season pass includes access to 24 DLC maps, which will be released two per month by Coalition.

Continue reading 'Gears of War 4 launches four days early for collector's edition buyers' (full post)

DOOM requires 45GB HDD space on the Xbox One

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 1 day ago

The last time DOOM was in the headlines, was when we reported that the game is a 'slow generic console multiplayer shooter clone'. Well, just how much HDD space does this slow generic console multiplayer shooter clone take up?

 

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According to the official listing on the Xbox One store, DOOM requires 45.04GB HDD space. The PS4 and PC versions shouldn't require much more or less, so we can expect somewhere in the 40-50GB size.

 

Comparing DOOM to The Division, Ubisoft's open-world RPG took just 32GB, while Xbox One exclusive Halo: The Master Chief Collection chewed up a huge 62GB HDD space.

Logitech made a giant wall of 18,400 keyboard LEDs at PAX East

By: Derek Strickland | More News: Peripherals | Posted: 1 week, 1 day ago

Logitech's "Great Wall of G810s" goes down as one of the most ingenious and impressive spectacles in PAX East history.

 

 

At this year's PAX East show, Logitech built a massive colorful wall of out of 18,400 keyboard LEDs to simulate old-school arcade games. The wall used 160 of Logitech's new G810 RGB mechanical keyboards, and was made possible thanks to custom laser-etched keycaps to make every key simulate a colored pixel. The huge LED wall drew lots of attention at the show, and reportedly took six months of planning to orchestrate.

 

"I'm a dork, I'm a nerd, I grew up playing Pac Man, Space Invaders, Asteroids...so I thought 'how cool would it be if we built a huge wall out of our keyboards and we programmed a video game on it," Logitech's Vice President and General Manager Ujesh Desai told Gamers Nexus.

Continue reading 'Logitech made a giant wall of 18,400 keyboard LEDs at PAX East' (full post)

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