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Bethesda is "pretty close to being done" work on Fallout 4

By: Michael Hatamoto | More News: Gaming | Posted: 4 days, 15 hours ago

Bethesda Softworks is almost done with Fallout 4 development, and everything is looking good for a fall launch.

 

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"We're pretty close to being done, which you have to be if you're going to ship in five months," said Pete Hines, VP of PR and Marketing at Bethesda, in a statement to GamesRadar.

 

Hines also noted the overall anticipation for the game, which is why there has been such a short window of game promotion: "If we didn't feel that was enough time to generate the excitement that we expected and the interest that we wanted, then we would have announced it earlier. So part of it is because we felt like it was a big enough title that we could get away with it."

Continue reading 'Bethesda is "pretty close to being done" work on Fallout 4' (full post)

Senators tear into OPM director for data breach, cybersecurity issues

By: Michael Hatamoto | More News: Hacking & Security | Posted: 4 days, 15 hours ago

The US Office of Personnel Management (OPM) suffered a devastating data breach that has impacted millions of people - and the agency is now trying to move too fast and isn't following best practices. The OPM is relying on systems that are "decades-old" and apparently has no idea what they are actually doing to prevent future cybersecurity issues.

 

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"It may sound counterintuitive, but OPM must slow down and not continue to barrel forward with this project," said Patrick McFarland, Inspector General of the OPM, while speaking to the Senate Homeland Security Committee. "The agency must take the time to get it right the first time."

 

Sen. Ron Johnson (R - WI) and Sen. John McCain (R - AZ) have called into question the Obama Administration's commitment to overall cybersecurity. The "OPM has become a case study in the consequences of inadequate action and neglect," Johnson recently said. Meanwhile, McCain questioned if OPM agency director Katherine Archuleta should stay in her current role, especially after offering conflicting reports regarding OPM's breach damage.

Continue reading 'Senators tear into OPM director for data breach, cybersecurity issues' (full post)

Once Fallout 4 Pip-Boy Edition is sold out, there will be no more

By: Michael Hatamoto | More News: Gaming | Posted: 4 days, 16 hours ago

Fallout 4 Pip-Boy Edition quickly sold out, and then Bethesda made a limited supply available, but there will be no more after the current supply runs out. The special edition features a copy of Fallout 4 in a custom Capsule Case, and an actual Pip-Boy wearable.

 

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Pete Hines, PR and marketing executive at Bethesda, had a bad news confirmation for those still trying to get their hands on a Fallout 4 Pip-Boy Edition:

 

Continue reading 'Once Fallout 4 Pip-Boy Edition is sold out, there will be no more' (full post)

Oculus Rift Inventor: VR will be for hardcore gamers... at first

By: Michael Hatamoto | More News: Wearable Computing | Posted: 4 days, 16 hours ago

It's impossible to tell when virtual reality will go mainstream - if it does - but the companies pushing VR hardware hope its sooner rather than later.

 

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Re/code recently caught up with Palmer Luckey, Oculus co-founder, to see what he thought about the future of VR.

 

"In these early days, probably for at least two years, VR is going to be primarily for gamers and enthusiasts that are willing to invest in high-end machines," Luckey said while speaking with Re/code. "VR is going to become something mainstream, but it's not going to happen right away. You just don't have the horsepower to make it happen on a device, much less a cheap enough and comfortable enough device that a normal consumer is going to want to have."

Continue reading 'Oculus Rift Inventor: VR will be for hardcore gamers... at first' (full post)

Oculus: Use Oculus Rift in moderation for the best experience

By: Michael Hatamoto | More News: Wearable Computing | Posted: 4 days, 17 hours ago

Ready or not, a wave of virtual reality hardware is right around the corner. As gamers learn more about the choices we have in front of us, trying to figure out how long to wear the VR headsets during each session.

 

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Some people will only be able to use it for a few minutes at a time, while others will be good to go for a few hours.

 

"We're not recommending 20 straight hours of gameplay in the Rift. We're looking at 30, 60, 90 minutes," said Brendan Iribe, head of the Facebook Oculus VR division, in a statement to GamesBeat. "Maybe an hour or two. Then you should be able to enjoy it every day. When you come out of it, if you don't feel good, you're not going to want to do it the next day. We want you to come out of the experience like you want to get right back in."

Continue reading 'Oculus: Use Oculus Rift in moderation for the best experience' (full post)

Research: PC game sales to top console games in 2016

By: Michael Hatamoto | More News: Gaming | Posted: 4 days, 17 hours ago

After an extremely busy E3 gaming show earlier this month, there are a lot of things gamers across all platforms can be happy for. It turns out, PC game sales are expected to top video game consoles by the end of 2016 - with console games reaching an estimated $28 billion, while PC games will hit $29 billion, according to the PwC industry researcher.

 

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If true, this is a major shift in the gaming market, which was dominated by PCs, transitioned to consoles, and looks to be switching once again. Most popular game titles released today feature a PC version and are available on new-generation consoles - but with resolution and fps restrictions, the PC Master Race fans can enjoy wider customization of their gaming experience.

 

It's not just a battle between PC and console games anymore, with a growing number of mobile and Web-based games.

Continue reading 'Research: PC game sales to top console games in 2016' (full post)

Around 100,000 Tweets from Islamic State-linked accounts per day

By: Michael Hatamoto | More News: Social Networking | Posted: 4 days, 18 hours ago

Europol has dedicated itself to the difficult task of fighting the Islamic State online, as there are around 100,000 daily tweets from up to 50,000 accounts with links to the terrorist group. Europol officially starts its operation on July 1, and wants to take down Islamic State-linked accounts within two hours following identification.

 

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"Who is it reaching out to young people, in particular, by social media, to get them to come, in the first place? It's very difficult because of the dynamic nature of social media," said Rob Wainwright, director of Europol, in a statement to the Guardian.

 

Trying to fight IS online has proven difficult, with more interest from the Western world - but the United States has struggled in its efforts. There are no easy answers, and it will take cooperation from regular Twitter users, and continued vigilance from intelligence experts.

Continue reading 'Around 100,000 Tweets from Islamic State-linked accounts per day' (full post)

Underdogs EASARS launch great looking Flare RGB mechanical keyboard

By: Chris Smith | More News: Peripherals | Posted: 4 days, 18 hours ago

Featuring a 32-bit ARM based CPU coupled with 512kb of flash memory, EASARS' RGB mechanical keyboard packs a 1,000 Hz polling rate, a gold-plated USB connection, no ghosting and a 16 million color RGB LED backlight.

 

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In addition to these features are mechanical switches rated at 50 million clicks, however, there is no mention if these keys are Cherry or another brand. Self-claimed as a lightweight design, this keyboard offers a tenkeyless design - doing away with the numpad for a smaller package.

 

Keys can be remapped in EASARS' 'flare' software, also controlled through the profile switch on the keyboard - enabling you to scroll through five pre-set profiles in total.

Continue reading 'Underdogs EASARS launch great looking Flare RGB mechanical keyboard' (full post)

Pay What You Want to Kickstart Your Game Design Career

By: TweakTown Deals | More News: TweakTown | Posted: 4 days, 19 hours ago

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Whether you want a new career in game design or just a new awesome hobby, this bundle of four game design and development courses is one of the best ways to do it-and right now, we've made it possible for you to pay what you want for it at TweakTown Deals.

 

Valued at $796 for all four courses, you'll get over 115 hours of training and 397 lectures that take you through the basics of gamification and engagement science and beyond. Learn how to enhance your games with hand-painted textures using Maya, become a pro in Unity 3D, one of the most widely-used game development programs, and learn 2D and 3D drawing techniques that you'll use your entire career.

 

Stop fantasizing about your dream game and start making it-head to TweakTown Deals to pick up this four-course game design bundle and pay what you want for it.

GIGABYTE launches its AMD Radeon R9 Fury X into the mix

By: Chris Smith | More News: Video Cards | Posted: 4 days, 19 hours ago

Featuring a reference clock of 1050 MHz core and 500 MHz (512 GB/s) HBM clocks, GIGABYTE's rendition of the AMD Radeon R9 Fury X video card is completely devoid of DVI connections.

 

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Opting for DisplayPort, there is an included DP to DVI adapter within the packaging even though there is no direct port offered.

 

Available in the US for $649.99, this card further features the standard Fury X offerings of 4GB of HBM, a closed loop cooling system and 4,096 stream processors.

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