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Half of Xbox Series discs need downloads to work properly, and PlayStation is not far behind, report shows

Most gamers are arguing that physical media equals true ownership, but a new study suggests that it might not be as safe as we once thought.

Half of Xbox Series discs need downloads to work properly, and PlayStation is not far behind, report shows
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TL;DR: A study found many physical game discs require downloads to work: about half of 78 Xbox Series X titles needed patches, 34% of 792 PS5 games required fixes or missing content, and 75% of 48 Switch 2 games were fully playable offline. Disc ownership, resale, and preservation are thus increasingly uncertain.
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It looks like owning the disc isn't quite the safety net gamers assume it is. A new study from Does It Play, cited by Ars Technica, tested hundreds of physical releases across PS5, Xbox Series X, and Switch 2, and found a sizable chunk can't be played as intended straight off the disc.

The study tested how many physical games needed additional downloads to work properly, or to add missing content. The Xbox Series X came out worst. Only half of the 78 tested titles were complete and playable without any download. Another 12% could be finished but were buggy or missing content, leaving 38% that needed a patch just to work properly.

Half of Xbox Series discs need downloads to work properly, and PlayStation is not far behind, report shows 5

Its competitor, the PS5, fared better, though not by much. Out of 792 tested games, 34% needed a download to fix game-breaking issues or unlock content missing from the disc itself. Switch 2 held up best at 75% fully playable offline, though its sample size was much smaller at 48 titles.

This certainly isn't happening in a vacuum. Sony is already phasing out disc production for new PlayStation games starting in 2028, and a recent Xbox server outage briefly locked players out of physical disc games too, proof that a disc in your drive doesn't guarantee access once servers get involved.

Half of Xbox Series discs need downloads to work properly, and PlayStation is not far behind, report shows 2

However, physical media still has real upside. Discs can be resold, lent out, and are usually cheaper than digital purchases, and Sony still sold 70 million of them last year alone. But, if half your Xbox library needs an internet connection just to boot up properly, the argument that discs equal true ownership gets a bit shaky.

Half of Xbox Series discs need downloads to work properly, and PlayStation is not far behind, report shows 1

Frequently Asked Questions

TweakBot answers common questions about this news using TweakTown's own coverage from this page and related content from our archive. Tap a question to reveal the answer, or type your own below.

Question #1

Which Xbox Series X titles in the study required downloads just to boot or to fix game-breaking issues?

The article does not list specific Xbox Series X titles that required downloads to boot or to fix game-breaking issues. It reports that out of 78 tested Xbox Series X physical releases, only half were complete and playable without any download, 12% could be finished but were buggy or missing content, and 38% needed a patch just to work properly.
Answered
Question #2

How many and which PS5 games tested needed a download to unlock content missing from the disc?

Out of 792 PS5 titles tested, 34% needed a download to fix game-breaking issues or unlock content missing from the disc, which is about 269 games. The article does not list which specific PS5 games required those downloads.
Answered
Question #3

For the Switch 2 titles tested, which ones were fully playable offline and which required patches?

For the Switch 2 sample of 48 titles, 75% were fully playable offline and 25% required a download or patch to work properly or to add missing content. The article does not list individual Switch 2 games or identify which specific titles needed patches.
Answered
Question #4

What examples or specific incidents linked Xbox server outages to players being locked out of physical-disc games?

The primary article states a recent Xbox server outage "briefly locked players out of physical disc games," and related coverage adds specifics: Xbox confirmed it was investigating reports that players using physical discs could not access games (Related 1 , Xbox outage exposed how your physical Xbox game discs aren't completely safe). Xbox also said the outage prevented users from signing in, launching games, and accessing Xbox services (Related 2 , Xbox explains why its massive outage locked players out of games they owned).
Answered

Have a question not listed here? Ask below and TweakBot will answer it.

Preservation is also a big worry here. Sony's disc-less future already has the PS6 skipping a drive entirely, and once servers for these patches go dark, some of these games may become unplayable exactly as they shipped, no matter how many physical copies are sitting on a shelf.

Photo of the Xbox Series X All-Digital Gaming Console

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News Source:arstechnica.com

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Tech Reporter

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Hassam is a veteran tech journalist and editor with over eight years of experience embedded in the consumer electronics industry. His obsession with hardware began with childhood experiments involving semiconductors, a curiosity that evolved into a career dedicated to deconstructing the complex silicon that powers our world. From benchmarking PC internals to stress-testing flagship CPUs and GPUs, Hassam specializes in translating high-level engineering into deep, unbiased insights for the enthusiast community.

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