It is well-known that Ubisoft has been struggling recently, and a big portion of its struggle seems to be centered around identity. However, Ubisoft appears to have found a formula it likes a lot more than expected. Assassin's Creed Black Flag Resynced beat the publisher's full-year sales target in just two weeks, and that performance is apparently nudging Ubisoft to rethink its stance on remakes versus brand new games.
On Ubisoft's Q1 FY2027 earnings call, CFO Frederic Duguet was asked about the profit margins on a game like Black Flag Resynced. His response was blunt:
Popular Now: GTA 6 physical copies in Japan have a 170-day expiration date"We expect this one to deliver superior financial performance."
According to Duguet, remakes carry an inherent advantage because they reuse existing assets, need less marketing spend since the audience already knows the game, and tend to sell reliably from day one on nostalgia alone. Therefore, it is entirely possible that Ubisoft may lean more heavily towards remakes going forward, even over new releases.
Duguet isn't wrong, and the numbers back that up so far. Black Flag Resynced sold 3.5 million copies in 14 days, more than Ubisoft expected to move across the entire year. It's also being called the highest-rated Assassin's Creed game since the original 2013 release, landing an OpenCritic score of 84, just one point behind the original and ahead of Assassin's Creed Shadows' 81.

That success doesn't seem to be a fluke either. Ubisoft already has a second Assassin's Creed remake in development, and reports point toward an Assassin's Creed 1 remake as the likely next candidate. This also aligns with comments Ubisoft CEO Yves Guillemot made last year about wanting Assassin's Creed to release more regularly by mixing new mainline entries with remakes of older games.

While it may seem like Ubisoft struck gold unexpectedly, there seems to be a real logic to the plan. Ubisoft has been under financial pressure for a while now, and a cheaper project with a built-in audience is an easier bet than another expensive open-world release. Fans clearly want to replay their favorites with modern mechanics attached.

The risk with remakes is what happens once the easy picks run out. AC4 Black Flag was a beloved, well-remembered game, which is a big part of why this worked so well. Not every entry in Ubisoft's back catalog carries that same weight, and leaning on remakes too heavily could start to look like Ubisoft is coasting on nostalgia instead of investing in new ideas.


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It is hard to predict whether this becomes a smart long-term strategy or just an easy cash-grab, and it probably depends on which games Ubisoft decides to remake next, as well as how much new content it's willing to build into them.






