In many ways, Mortal Kombat 11's story is like a demented season of WWE. It's chaotic and bloody, but it's really just a wrestling soap at its core. There's such a deep well of interlocking story arcs, lore and history, and all kinds of personal rivalries. The game is the purest celebration of the series I've seen so far and goes great lengths to remind players of past glories while pushing forward to new heights.
It really was the story that drew me back in and conjured up all those old Mortal Kombat memories. I hadn't played any of the games for so, so long, but Mortal Kombat 11 didn't punish me for this. In fact, it was actually great that I hadn't played them. My curiosity was so high, and every little snippet or tidbit of lore had me surprised, every little quip fueling my interest.
Mortal Kombat 11's story is really, really good, and I think it's designed for players like me who haven't jumped in for a while.
Built around time travel, the series makes it accessible for newcomers, old curmudgeons like myself, and klassic fans to jump right in. The transitions are seamless, and the game does a great job reminding you of what happened while not drumming in too much info; it keeps a nice, steady pace of new and old.
The campaign is a massively impressive spectacle in its own right, featuring cinematic-quality visuals, explosive action, and enough throwbacks to make any Mortal Kombat fan quite happy. Like I said before, it's a celebration of the series as a whole, and classic characters return in full form.
Netherealm creatively uses the story as a frame for its nostalgic festival. Kronika, the keeper of time, essentially resets the fabric of reality and causes some huge rifts between old-school and new-school. Past and present collide in Mortal Kombat 11, and beloved characters have to fight older versions of themselves in a sweeping and grand lore-ridden campaign set across multiple eras.
The story is highly ambitious, and Netherealm pulled it off extremely well. The fight sequences are blended amazingly well with the cutscenes--which are immaculate by the way, truly next-level animation from the studio--and we get a kind of saga that not only stays true to the heart of the series, but actually carries it forward too.
We won't go too far into the story because of spoilers, but let's just say its a huge winding road of hilarity, backstory, and a deep philosophical lore interspersed with that hard-hitting brutality that's defined the series for nearly three decades. It's worth your time, so jump right into the story when you pick the game up.
Last updated: Jun 16, 2020 at 04:31 pm CDT
- Page 1 [Story: Let's do the Time Warp Again]
- Page 2 [Kombat/Progression: Brutal, Satisfying and Extremely Grindy]
- Page 3 [Final Thoughts and Score]