Gaming - Page 1796
All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 1796.
Metal Gear Online for PC officially launches on Steam
Metal Gear Solid Online for PC is finally and officially here. And it's probably one of the better examples of small-unit team-work based online multiplayer shooters. Maybe.
The successful beta has concluded and now it's available for download for everyone. The development team at Konami plans on continually adding content and balancing gameplay to keep it interesting and exciting.
As an incentive, if you've played at least one game between January 19th and the 26th, then you'll be rewarded with a hefty sum of 3000 Gear Points to spend on character customization's.
Continue reading: Metal Gear Online for PC officially launches on Steam (full post)
Mario Kart 64 racing into Wii U Virtual Console on Thursday
Another classic Nintendo game is making its way over to the Virtual Console on the Wii U, further expanding a fantastic library of retro gaming experiences. Mario Kart 64 will be available on January 21st, which is just this Thursday.
And of course there're always caveats. In this case it's that Mario Kart 64 will only be available in Europe for the time being. But for those that have access to the European Virtual Console, you can pick up the classic kart adventure for only £8.99.
There's no word on whether there'll be a wider western release into North America quite yet, but that's still available through the original Wii's Virtual Console, which can actually be accessed through the Wii U regardless. This particualr version will support up to four separate players to help relive some of the best memories in Mario Kart history.
Continue reading: Mario Kart 64 racing into Wii U Virtual Console on Thursday (full post)
Mobile game based on Iron Maiden mythology coming this summer
Metal and RPGs go together like wine and cheese, so it makes sense a mobile RPG "steeped in Iron Maiden mythology" is now in development. Named Legacy of the Beast, it will launch on both iOS and Android.
Vancouver-based studio Roadhouse Interactive and 50cc games are the folks developing the game; Roadhouse developed action RPG Warhammer 40,000: Carnage, which has great reviews on the Play Store. Iron Maiden's founding member and bassist Steve Harris will oversee the project, so you'll get the official touch.
The premise: you play as band mascot Eddie the Head and explore world's, travel through time, and fight various characters from the Iron Maiden lore. Naturally, the band's songs will serve as a soundtrack to the role playing. Some of the included tunes will consist of previously unheard live recordings, remastered specifically for the game with Harris looking on.
Continue reading: Mobile game based on Iron Maiden mythology coming this summer (full post)
Win a cave vacation package as part of a Far Cry Primal contest
Some marketing and promotional stunts for video games are just over-the-top and insane. And this is no different. Ubisoft is going to give a way a prehistoric cave exploration package in Ouzous, France, to one lucky winner of their Twitter fueled contest. Entering is easy, winning isn't.
One lucky winner will have a chance to stay in a lavish hotel nearby while you explore the caves during the day, and perhaps even at night to highlight the challenges that humans during the prehistoric era had to go through in order to survive. The idea, I would think, is to check out how we lived so long ago while enjoying actual living in some of the finest accomodations around.
To win, you have to reside in France, the United Kingdom, Germany, Spain, Belgium or The Netherlands and send a tweet to @FarCryGame with #caveBnB with some kind of message, gif or meme explaining your own motivation for entering the competition.
Continue reading: Win a cave vacation package as part of a Far Cry Primal contest (full post)
No, Microsoft isn't shutting off Xbox 360 servers this year
The rumor mill is responsible for churning out some pretty alarming stuff, and the recent gossip made us instantly grab our salt-shakers. Apparently, there's a rumor that Microsoft is going to shut off the Xbox 360's servers this November, forcing gamers over to Xbox One. This prompted the big-wigs at Redmond to step in and squash the hearsay once and for all.
In a recent Tweet, Xbox boss Phil Spencer confirms that Microsoft has absolutely no plans to shutter the Xbox 360's servers in 2016. The exec delivered a short but sweet "not true" in response to the allegations, smashing the fears of last-gen gamers. Additionally, we have to wonder why Microsoft would yank Xbox 360 online multiplayer considering its invested so much in the Xbox One's backward compatibility function.
Furthermore, the Xbox One's backward compatible games are cross-play. So if you fire up an Xbox 360 game on the Xbox One, you can play with other Xbox 360 players. Given this, it's extremely unlikely that Microsoft would be decided to abruptly shut off online play for last-gen systems. At this point, the Xbox 360 and its expansive library of games are bolstering the Xbox One and bear in mind that last-gen gamers are still out there (myself included).
Continue reading: No, Microsoft isn't shutting off Xbox 360 servers this year (full post)
Metal Gear Solid gets an Unreal Engine 4 remake, and it's glorious
Unreal Engine 4 is a very versatile and gorgeous game engine. And of course someone went and remade the first Metal Gear Solid and called it Shadow Moses. And it's just as spectacular as you'd expect.
This definitely isn't the Fox engine used in Metal Gear Solid V, but they've managed to take the very first game in the series and make bring it kicking and screaming back, but they've done an outstanding job capturing the essence that made it such a successful game that ended up launching the franchise. The best part was the skulking around inside the cardboard box in the background. The classic game mechanism that's survived today simply because of how absurd it is.
One can only imagine that Konami will eventually take issue with their IP so blatantly being used, and so this project, no matter how fantastic a showpiece it is, is likely going to be very short-lived. Regardless, the creator is concentrating on recreating the first level in it's exactness, and might even release it once they feel it's up to acceptable standards. Just don't expect it to live on the Internet (officially) for very long.
Continue reading: Metal Gear Solid gets an Unreal Engine 4 remake, and it's glorious (full post)
Save a bundle on PC games in the Humble Store Winter Sale
If it's frosty outside, there's a good chance a PC games sale going on! The Humble Store has opened up its annual Winter Sale, which discounts a broad range of games across the entire spectrum. There're sales on Steam Early Access games, yesteryear GOG greats, and even hit 2015 masterpieces like The Witcher 3: Wild Hunt.
If you weren't able to snatch up some goodies during Steam's holiday sale, then the Humble Store has you covered with its new Winter Sale. The promo slices off some steep prices on a galaxy of titles and unlike Steam's rather annoying new sale policies, the Humble Store's deals will come in waves. Since every day opens a new wave of deals, the games can be discounted much more steeply.
A portion of the AAA sale games are carved up into publisher catalogs, which features an excellent array of games from each respective label. Notable publisher sales include Bethesda, SEGA, Capcom, Kalypso and Codemasters. There's also a huge offering of indies and old-school games, so be sure to drop by and scan the deals every day for some prospective goodies.
Continue reading: Save a bundle on PC games in the Humble Store Winter Sale (full post)
The Division loses player trading and Brooklyn features at launch
As The Division's release date nears, Ubisoft is forced to continue shaving off features of the game to ensure certain priorities are met for launch.
The devs at Ubisoft have been working on The Division for quite some time, for good reason: it's an ambitious game that aims to meld key elements from other games like Day Z, Gears of War, and Destiny, all while incorporating a unique story arc and present-apocalyptic presence. As with most of Ubisoft's more ambitious games, however, the company has delayed and even cut off key elements to preserve more important features. Player-to-player item trading has been delayed and won't be available when the game launches, and the entire region of Brooklyn has been cut out altogether, only to be re-released as possible DLC.
"It's the reality of production. Some features make it, some features don't," Ubisoft Associate creative director Julian Geright told GamesRadar. Julian said that player trading was delayed because it wasn't at the top "priority of different features", and isn't 100% sure that it'll be included in the future. "It's something that obviously some people are very passionate about. and [player trading] will maybe make an appearance in the future."
Continue reading: The Division loses player trading and Brooklyn features at launch (full post)
Driveclub getting a huge update in February, dev teases
Evolution Studios went to Twitter to tell fans that they have a big update coming next month for Driveclub, though they were very coy about the details of the said update.
They released nothing but a short 8 second video embedded in Twitter that really doesn't explain much in the way of their thinking. The stylized black and white video races down a highway in a mountainous region. Perhaps new maps? New cars or even the inclusion of new physics is on the way?
Previously they've increased the visual fidelity, though slightly, by introducing one of the better rain weather effects in a console racing game. But it seems they've struggled from the beginning to make Driveclub even playable since it released with many different issues that affected playability. Regardless, it's sold over 2 million copies and continues to do quite well.
Continue reading: Driveclub getting a huge update in February, dev teases (full post)
Could Fallout 4 be getting a Thunderdome arena DLC?
Careful scanning of Fallout 4's files have unearthed pieces of a game that almost was...or pieces of a game that will be. Modders have dug up key details on scrapped content, with the most famous case being the cut 20 Leagues Under the Sea quest, which apparently centered around a submerged vault, and explains the game's hidden harpoon gun. Users speculate that the underwater adventure could be part of a new aquatic DLC pack, and bring something I've wanted to see for a long time: Sealab-style undersea vaults.
Fast-forwarding to the present, a new batch of cut audio files hints that Fallout 4 could be getting a Thunderdome-style arena where players duel to the death for cold, hard caps. Fallout 4's Combat Zone is the Commonwealth's answer to the Colosseum, sporting a metal cage where NPC's beat the snot out of each other. I have to admit that when I first saw the Combat Zone, I fully expected to put up some caps, crack my knuckles, and bare fist-fight a Super Mutant, but Bethesda had other plans. Sadly, the released version doesn't let you get in on the action, but at one point the Combat Zone was something more.
In a bit of cut dialogue, the arena's proprietor, Tommy Lonegan, clearly says that players can not only enter the ring to fight for caps, but will also earn rankings for their progress. "In case I'm not being clear, it's either fight in the cage, or face the collective wrath of my disappointed patrons. I'll pay you a little something for each fight. The hotter the fight, the bigger the pay; the prize will go up in size as you go up rank," the NPC says in the scrapped dialog.
Continue reading: Could Fallout 4 be getting a Thunderdome arena DLC? (full post)