Intel CEO on NVIDIA AI GPU dominance: they were 'extraordinarily lucky'

Intel CEO Pat Gelsinger: NVIDIA was 'extraordinarily lucky' with AI GPU dominance, adds that 'they didn't even want to support their first AI project'.

Intel CEO on NVIDIA AI GPU dominance: they were 'extraordinarily lucky'
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Gaming Editor
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Intel CEO Pat Gelsinger is really pushing the fighting words against NVIDIA and its utter AI dominance, where he's said that the company got "extraordinarily lucky" with its AI business.

Intel CEO on NVIDIA AI GPU dominance: they were 'extraordinarily lucky' 502

In a recent chat with MIT, Gelsinger said: "Jensen worked super hard at owning throughput computing, primarily for graphics initially, and then got extraordinarily lucky. They didn't even want to support their first AI project".

The fun didn't stop there because NVIDIA's Vice President of Applied Deep Learning Research, Bryan Catanzaro, who used to work for Intel, tweeted: "I worked at Intel on Larrabee applications in 2007. Then I went to NVIDIA to work on ML in 2008. So I was there at both places at that time and I can say: NVIDIA's dominance didn't come from luck. It came from vision and execution. Which Intel lacked".

He continued, adding: "There were a lot of people at Intel back in 2007 that I worked with that saw both the opportunity and the risk for Intel. Back then NVIDIA was 10X smaller revenues so Intel management thought they would crush NVIDIA with Larrabee. But Intel lacked vision and execution.".

It seems Intel believes that NVIDIA got to this part -- dominating the AI GPU business -- with pure luck, the right time and place and that it had nothing to do with NVIDIA's great strides in the AI business. Considering how well NVIDIA has been doing lately with its AI GPUs, GeForce GPUs, and its stock... Intel should have a little more tact.

Intel believes that if it continued its killed-off Larabee project, which was over 10 years ago now, it would've been in a better position in AI. Intel Larabee was a highly parallel, many-core architecture that the company was working on until Gelsinger originally left Intel, and then rejoined 11 years ago.

Your move, Intel.

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Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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