Cyberpunk 2077, Witcher 3 next-gen PS5, Series X ports delayed to 2022

Cyberpunk 2077 and Witcher 3 won't arrive on next-gen PlayStation 5 or Xbox Series X/S until Q1 and Q2 2022, respectively.

@DeekeTweak
Published Wed, Oct 20 2021 12:18 PM CDT   |   Updated Mon, Nov 15 2021 9:38 PM CST

The Witcher 3: Wild Hunt and Cyberpunk 2077 next-gen versions won't release in 2021, and have been delayed to 2022, CD Projekt RED today announced.

Cyberpunk 2077, Witcher 3 next-gen PS5, Series X ports delayed to 2022 634 | TweakTown.com

In a recent note to investors, CD Projekt RED confirms the delay of new next-gen ports for two of its hit games. Cyberpunk 2077's PS5 and Xbox Series X/S re-release will now launch in Q1 2022, which runs from January - March 2022.

The Witcher 3 won't be out until much longer, as far out as mid-year. CDPR plans to launch The Witcher 3: Wild Hunt's PS5 and Xbox Series X/S version in Q2 2022, which runs from April - June 2022.

"The Management Board of the Company hereby announces that, based on recommendations supplied by persons supervising development, it has decided to allocate additional time to both projects," the IR note reads.

The Witcher 3 was just rated for PS5 and Xbox Series X by European ratings board PEGI, which led us to believe the game could launch in 2021 as planned. This is not the case--far from it, as the game will now release in mid-2022.

Saber Interactive is helming development of The Witcher 3's next-gen version, whereas CD Projekt RED's own internal development teams are creating the PS5 and Xbox Series X/S versions.

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NEWS SOURCE:cdprojekt.com

Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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