Control has continued to sell well in 2021, Remedy says

Control sold pretty well in 2019 and 2020, and Remedy expects 2021 to be another good year for the new franchise's sales.

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Nearly two years after launch, Control is still selling well and Remedy expects 2021 to be a good year for overall purchases.

Control has continued to sell well in 2021, Remedy says 33

Remedy's new IP is paying off big. The developer's earnings are strong (they made more in 1H 2021 than the entire 2017 year) and Control is a big reason for continued revenues. Control has sold 2 million copies as of December 2020 and has been played by over 10 million people via game sales, PlayStation Plus, and Game Pass. Remedy expects Control to continue selling well into its third year.

"Control sold well in 2020, a long time after its original launch, and Control has continued to sell well this year," Remedy Entertainment CEO Tero Virtala said in a recent earnings call.

"We are expecting this year to be a good year for Control. However, it's not a service-based game, and we don't have this expectation of continued year-over-year growth. Overall, we have good expectations for Control sales this year but not in a way over time that service-based games perform."

Control currently has two mainline release iterations: the original base game on PS4 and Xbox One, and the controversial Control Ultimate Edition on PS4, Xbox One, and PC, which also includes a next-gen upgrade to PS5 and Xbox Series X.

Remedy is currently developing two new Control-related projects: A big-budget sequel which is in very early conceptual phases, and a spin-off four-player PVE multiplayer game called Condor.

Details about Control:

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Control Ultimate Edition - PlayStation 4

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Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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