Google's Expeditions VR education platform shutting down next summer

Google is discontinuing the Google Expeditions VR educational platform. The content will live on in Google Arts & Culture.

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Google is moving away from it's Google Carboard-based Expeditions education platform. The company announced that it would migrate much of the Expeditions content to Google Arts & Culture.

 Google's Expeditions VR education platform shutting down next summer 01

Google Expeditions was an ambitious education initiative that leveraged the power of the Google Cardboard VR platform. Google Expeditions enabled teachers to take their students on virtual field trips through 360 tours. The program included tablets for teachers and smartphones with Google Cardboard for students.

Last year, Google discontinued the Cardboard VR platform, but it left it open for developers to continue to use it. The company also continued support for the Expeditions platform, although it began migrating away from the VR experiences and more into AR experiences for smartphones.

Google is planning to repurpose most of the content from Expeditions and bring it to the Google Arts & Culture platform over the coming months. The company did not explain why or which experiences would not make their way to the new platform.

The Expeditions platform was innovative when it launched, but it doesn't suit the current education landscape. Google saw a need for a more accessible solution than the Android-based Cardboard VR. The Google Arts & Culture platform doesn't require a VR viewer and works on Android and iOS devices. You can also access it from a free website.

Google said that it would pull the Expeditions app from the Play Store in July 2021. The Google Arts & Culture platform is already active.


Kevin joined the TweakTown team in 2020 and has since kept us informed daily on the latest news. Kevin is a lifelong tech enthusiast. His fascination with computer technology started at a very young age when he watched a family friend install a new hard drive into the family PC. After building his first computer at 15, Kevin started selling custom computers. After graduating, Kevin spent ten years working in the IT industry. These days, he spends his time learning and writing about technology - specifically immersive technologies like augmented reality and virtual reality.

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