The Xbox Series S final design was prematurely revealed in a leaked Microsoft announcement video, confirming a $299 price tag.
The Xbox Series S console design has leaked out, revealing a no-frills chassis that's mostly a big cooling vent. The console is rather basic and resembles an Xbox One S with a gigantic speak on the top, which is of course a vent to channel heat flow from the built-in 7nm AMD SoC. It also looks like the system will be digital-only and has no disc drive, which aligns with recent reports.
The leaked video confirms the Series S is half as wide as the Series X, which makes sense given the console's drastic reduction in power and heat output. The Series X's footlocker design is specifically made to channel intensive heat generated from 4K 60FPS gaming from the bottom to the top via a huge 140mm fan, but the Series S doesn't have that problem.
No specs have been confirmed, but reports over the past 2 years have outlined key details. The Series S should feature the same 7nm SoC as the Xbox Series X, complete with an 8-core, 16-thread 3.8GHz Zen 2 CPU. Overall performance is significantly dropped outside of the CPU, however.
The built-in Navi 2X GPU will be drastically downscaled from the Series X's 12 TFLOPs to just 4TFLOPs with 20RDNA 2.0 compute units (versus the Series X's 52 CUs). Rumor has it the Series S features 10GB of GDDR6 RAM. It's also reported the Series S features the same PCIe 4.0 SSD as the Series X.
These downscaled specs have the Series S targeting 1440p 60FPS and offers a lower-cost entry point into the next-gen market.
The $299 price tag is due to the console's 7nm SoC, which Microsoft says is expensive to manufacture. This is also a big reason why the Series X will be an enthusiast-priced system.
No official announcements, reveal info, or pricing has been revealed by Microsoft yet.
Check below for a spec comparison between the Series X and Series S consoles:
- > NEXT STORY: Xbox Series S: 1440p 120FPS, 512GB SSD, ray tracing, 4K video playback
- < PREVIOUS STORY: Cyberpunk 2077: Microtransactions in multiplayer, not singleplayer