Dead Cells to get more paid and free content, Motion Twin says

Indie dev Motion Twin is far from finished with Dead Cells, and plans to launch more content for the metroidvania.

1 minute & 35 seconds read time

Motion Twin confirms it plans to launch more paid and free content for their wildly successful roguelike Dead Cells.

Dead Cells to get more paid and free content, Motion Twin says |

Dead Cells fans rejoice: The latest $5 DLC expansion Bad Seed is just the beginning of a new roadmap of post-launch content coming to the Metroidvania. In a recent Reddit AmA with Motion Twin, the devs say they're far from finished with the hard-as-nails game. There's ideas for new expansions and sequels that could explore the series and break out of the side-scrolling genre.

When asked about the future of Dead Cells vis-a-vis content, Motion Twin said: "More content both free and paid... Hopefully more games in the same universe? Man dreams and time..."

As for a switch-up or delivering more roguelike action, the devs could take a dual approach. That means a possible Dead Cells sequel in the vein of the original, and maybe an experimental 3D game of sorts. "I think there's room for both. MT are off on another adventure, we're doing more of the same for now but want to do wildly different things too, so plenty of options there."

Motion Twin doesn't have plans to suddenly go online-only and tie their indie to live services. For now it's a slow and steady pace of small slices of paid DLC and regular game updates across all platforms.

"I think what we're doing is almost GaaS already, but then I think that a lot of people think of that only as F2P. We'll probably be just fine plodding along as we are with low priced DLC and regular updates, but who knows where we'll be in 2 years."

The studio has yet to announce any new Dead Cells content, but the Bad Seed DLC just released a bit ago and is designed to add some flavor to early game runs.

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Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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