NVIDIA GeForce GTX and GeForce RTX gamers will want to jump on the latest GeForce Game Ready 441.41 drivers, which include optimizations for Halo: Reach that is about to drop on the PC, and offers optimal support for the new Quake II RTX v1.2 update.
Game Ready for Halo: Reach means that you get the latest performance optimizations, profiles and bug fixes from NVIDIA for the game -- while you get optimal support for the latest version of Quake II RTX, which provides even better quality graphics, water reflections, and ray tracing goodness.
There's also some issues fixed with Red Dead Redemption 2 when SLI is enabled and you're running Vulkan, while both Shadow of the Tomb Raider and Forza Horizon 4 get some tweak love in the new GeForce 441.41 drivers. The big note here is the strange "known issue" about V-Sync which NVIDIA outright says in the new drivers: "V-Sync does not work". Alrighty.
Last updated: Nov 27, 2019 at 06:11 am CST
- NVIDIA GeForce RTX 3080: August 2020 reveal, launch at Computex 2020
- NVIDIA GeForce RTX 3080/3080 Ti: more VRAM, way faster and CHEAPER?!
- NVIDIA Ampere: GeForce RTX 3080 Ti is 40% faster than RTX 2080 Ti
- Halo: Reach PC impressions - janky but fun
- GeForce 441.08 drivers out: supports GeForce GTX 1660 SUPER and more
- > NEXT STORY: Halo: Reach will have 6.2 million maps on launch day
- < PREVIOUS STORY: NVIDIA's new Tesla V100s: faster GPU clocks and HBM2 memory, same TDP