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NVIDIA's new GeForce 441.41 drivers optimize Halo: Reach, Quake II RTX

NVIDIA's new GeForce Game Ready 441.41 drivers optimized for Halo: Reach on the PC, optimal support for Quake II RTX v1.2 update

Anthony Garreffa | Nov 26, 2019 at 10:24 pm CST (0 mins, 58 secs reading time)

NVIDIA GeForce GTX and GeForce RTX gamers will want to jump on the latest GeForce Game Ready 441.41 drivers, which include optimizations for Halo: Reach that is about to drop on the PC, and offers optimal support for the new Quake II RTX v1.2 update.

NVIDIA's new GeForce 441.41 drivers optimize Halo: Reach, Quake II RTX |

Game Ready for Halo: Reach means that you get the latest performance optimizations, profiles and bug fixes from NVIDIA for the game -- while you get optimal support for the latest version of Quake II RTX, which provides even better quality graphics, water reflections, and ray tracing goodness.

There's also some issues fixed with Red Dead Redemption 2 when SLI is enabled and you're running Vulkan, while both Shadow of the Tomb Raider and Forza Horizon 4 get some tweak love in the new GeForce 441.41 drivers. The big note here is the strange "known issue" about V-Sync which NVIDIA outright says in the new drivers: "V-Sync does not work". Alrighty.

Grab NVIDIA's new GeForce Game Ready 441.41 WHQL drivers here.

Last updated: Nov 27, 2019 at 06:11 am CST

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Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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