NVIDIA's new GeForce 441.41 drivers optimize Halo: Reach, Quake II RTX
NVIDIA's new GeForce Game Ready 441.41 drivers optimized for Halo: Reach on the PC, optimal support for Quake II RTX v1.2 update.
NVIDIA GeForce GTX and GeForce RTX gamers will want to jump on the latest GeForce Game Ready 441.41 drivers, which include optimizations for Halo: Reach that is about to drop on the PC, and offers optimal support for the new Quake II RTX v1.2 update.
Game Ready for Halo: Reach means that you get the latest performance optimizations, profiles and bug fixes from NVIDIA for the game -- while you get optimal support for the latest version of Quake II RTX, which provides even better quality graphics, water reflections, and ray tracing goodness.
There's also some issues fixed with Red Dead Redemption 2 when SLI is enabled and you're running Vulkan, while both Shadow of the Tomb Raider and Forza Horizon 4 get some tweak love in the new GeForce 441.41 drivers. The big note here is the strange "known issue" about V-Sync which NVIDIA outright says in the new drivers: "V-Sync does not work". Alrighty.
Grab NVIDIA's new GeForce Game Ready 441.41 WHQL drivers here.

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