For those that don't already know the beloved main character from CD Projekt RED's The Witcher series is coming to Soulcalibur VI, producer Motohiro Okubo commented on the success of The Witcher titles saying that they are "the best game featuring a Middle Age-style world."
Marcin Momot, the Community Coordinator at CDPR detailed how the idea of bringing Geralt to Soulcalibur was brought to light. Momot explains that he "always thought Geralt would be an awesome addition to Soulcalibur's fighter roster."
CD Projekt RED employees have also explained that they are working very hard to make sure that Geralt is ejected straight from The Witcher series and injected straight into the Soulcalibur universe while keeping the same feel and move-set.
Animation Director Sebastian Kalemba
"Our role was making sure that the Geralt in Soulcalibur VI moves, feels and - ultimately - plays like Geralt from The Witcher 3. And it's not as simple as one might think. It's not copy-pasting something from one game to the other. Timings, perspectives, responsiveness - these work very differently in a fighting game and in an open world RPG. Basically, in order to make this work, it boils down to having to go back to the drawing board on many things. We decided to start with a detailed brief on the character - who he is, what he's like, why he moves the way he does and so on."
Character Art Director Pawel Mielniczuk
"We also shared dozens of The Witcher 3 assets with creators of Soulcalibur VI as part of that briefing. We wanted artists at Bandai Namco to have ample source material to use as reference when working on Geralt's model - his weapons, animations etc. Everything needed to be perfect. It's the little things that sometimes make all the difference. We've helped with the hair, face and body - little tweaks here and there. I think they really did an outstanding job transitioning Geralt into the world of Soulcalibur."
Lead Writer Borys Pugacz Muraszkiewicz
"Aside from providing art and assets and reviewing those, there's more that went into the process. We worked on polishing proposed battle barks and dialogue in cutscenes, oversaw remotely the recording of Geralt's voice for these lines, and generally acted as 'lore keepers' for Geralt's appearance in Soulcalibur. I was thrilled to hear Geralt would be traveling to a new plain and embarking on an adventure there. It seems a nice extension and a fuller fleshing out of the kind of travel through time and space he did with Avallac'h for a brief spell in The Witcher 3. And from what I've seen, I must say that Geralt seems very much himself and not at all out of his element in this world. Kudos to the developers for the idea and its subsequent implementation."
Currently there is no known release date for Soulcalibur VI but we do know that the title is coming to PC, PlayStation 4 and Xbox One.
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