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CRYENGINE gets multi-GPU support in DX12 in Feb 2017

Crytek announces multi-GPU support under DX12 for CRYENGINE, arrives in an update in February 2017.

@anthony256
Anthony Garreffa
Published Thu, Sep 15 2016 8:26 AM CDT   |   Updated Tue, Jun 16 2020 4:29 PM CDT

Crytek has updated their roadmap for CRYENGINE, with the release of CRYENGINE 5.3 promised for November, where support for Vulkan and PhysX will be included.

CRYENGINE gets multi-GPU support in DX12 in Feb 2017 | TweakTown.com

The new version of CRYENGINE also has improvements for SVOGI (Sparse Voxel Octree Global Illumination), the voxel-based GI solution that was teased a few months ago. But it's the v5.4 update to CRYENGINE that's coming in February 2017 during the Game Developers Conference that has me excited.

CRYENGINE 5.4 will include Multi-Adapter support thanks to DirectX 12, which will allow gamers to use both discrete and integrated GPUs together, as well as better multi-GPU support overall if you're running a pair of NVIDIA GeForce graphics cards in SLI, or AMD Radeon cards in CrossFire.

NEWS SOURCE:wccftech.com

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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