Back in 2013, we wrote a story about The Division developer Massive Entertainment saying that their Snowdrop Engine-powered game would stand out on the PC, and "won't be a port". Yeah, well, how times have changed.
Now we have a story with an unnamed developer saying that the cross-platform development on the game did have an effect on the PC version of The Division. The developer said that the Snowdrop Engine has "a lot of potential", to which he was asked if they were ever restricted with how far they could push the game because of the differing platforms between consoles and the PC.
The unnamed Ubisoft developer said: "It is definitely a [factor]. But one good thing about The Division is that we've always considered PC as a separate platform. I've worked on projects before where the PC version's a port from a console, so it carries those limitations over, but we've always been in the mind that we'll have a dedicated PC build, so it hasn't really held it back too much".
But won't worry, it gets better, as the unnamed developer added: "We do have to kind of keep it in check with consoles because it would kind of be unfair just to push it so far away from them".
Well, Ubisoft - what do you have to say now? Sure, the PC version of The Division looked good on the PC - but it didn't look as great as the E3 2013/2014 footage. We're seeing watered down versions of games on PC, even with the hardware on the PC being magnitudes more powerful. Then we have developers coming out before their games are released praising the PC version, promising it's great and that it's not a port, etc.
Then the ball drops, and the game is released - we all get disappointed. Well, game developers need to take a stand. They need to see that the PC is the lead platform in terms of raw horsepower, and people spend good money on their systems to have the best hardware in them. Even those who don't and rock older machines, or mid-range hardware have systems that are vastly superior to the Xbox One and PS4, and yet we all suffer on the PC when it comes to gaming.
PC gaming is completely watered down compared to where we should be right now, and this is because of console constraints and developers not wanting to take 100% advantage of the PC as it would make their console counterparts look like crap. Who would choose 720p 30FPS on the console over 1080p/1440p/4K @ whatever FPS your system is capable of? Yeah, thought so.