CES 2016 - EVGA prepares for the incoming storm of VR by converting NVIDIA's champion GeForce GTX 980 Ti GPU into a quick and easy solution for VR gaming.

EVGA has announced the VR Ready flavor of NVIDIA's graphics powerhouse GeForce GTX 980 Ti, which supports VR head-mounted displays right out of the box. It's the first card to feature VR-ready HDMI output. The card comes with a 5.25-inch x 3.5-inch front header panel outfitted with front-facing HDMI 2.0 ports and 2x superspeed USB 3.0/3.1 ports for Users can slide in the front header into a PC chassis, making for easy interfacing with VR headsets.
Apart from the front panel setup, EVGA's VR Edition GeForce GTX 980 Ti also sports a mini-HDMI port on the rear side of the card for compatibility with various virtual reality hardware. The card sports two different kinds of cooling solutions, ranging from ACX 2.0+ and a customized blower-type cooler, and EVGA has clocked the VR Ready GTX 980 Ti at reference clock speeds. Pricing and availability have yet to be revealed.

EVGA's new GeForce GTX 980 Ti is part of NVIDIA's VR Ready branding initiative, which offers a painless and straightforward solution for consumers interested in VR. NVIDIA has partnered with leading hardware-makers (like EVGA) to fill out the VR Ready line, and users need only to look for the "VR Ready" badge to ensure compatibility.
Apart from the optional front panel setup, EVGA's VR Ready GeForce GTX 980 Ti also sports a mini-HDMI port on the rear side of the card for compatibility with various virtual reality hardware. The card sports two different kinds of cooling solutions, ranging from ACX 2.0+ and a customized blower-type cooler, and EVGA has clocked the VR Ready GTX 980 Ti at reference clock speeds. Pricing and availability have yet to be determined.
In other VR news, both Oculus and HTC took the forefront of CES 2016's virtual reality presence with two key announcements. Users can now pre-order the Oculus Rift for $599, and HTC has added a camera to its Vive VR headset, which merges VR with the real-world.