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The end of a CS:GO season is here, player shuffling commences

As a CS:GO season comes to an end the team shuffling begins and rumors start flying. Who has gone where?

@smithymayo
Published Wed, Apr 15 2015 7:54 PM CDT   |   Updated Sat, Aug 8 2020 10:29 AM CDT

What worked this season, what didn't work? Can we shed any dead weight and can we poach some of the best? All questions that many CS:GO teams ask within themselves at the end of a season in order to improve their performance.

The end of a CS:GO season is here, player shuffling commences | TweakTown.com

With the end of the CyberGamer Premier league here and Team Streamline taking the title (securing $2670 into their back pockets), the team shuffling has commenced.

  • Karlo "USTILO" Pivac from Streamline joins Team Immunity
  • Kyran "dizzy" Crombie joins Vox Eminor as a substitute
  • Yaman "Yam" Ergenekon rumored to be leaving Team Immunity for Vox Eminor

Now that Australian CS:GO has some financial backing, international appearances and company support, it is starting to become counted as a much more legitimate addition to the local and global gaming scene - previously being completely overshadowed by League of Legends and Starcraft II thanks to their developer and Australian Cyber League support.

These changes see the following line-up's set for the two powerhouse teams - Immunity and Vox Eminor.

Immunity:

  • Iain "SnypeR" Turner
  • Ricky "Rickeh" Mulholland
  • James "James" Quinn
  • Chris "emagine" Rowlands
  • Yaman "Yam" Ergenekon
  • Karlo "USTILO" Pivac

Voxe:

  • Luke "Havoc" Paton
  • Chad "SPUNJ" Burchill
  • Justin "jks" Savage
  • Aaron "AZR" Ward
  • ?
  • Kyran "dizzy" Crombie (reserve)

NEWS SOURCE:hltv.org

I'm a competitive gamer and was an eSports employee. Recent changes have seen me hang up the mouse and move over to the technology world, covering all news for TweakTown, ranging from gaming news to opinion articles and the latest tech releases. Expect to see a few different articles on international eSports news and competitive game releases, as well as audio and mobile device content.

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