phDetails have emerged this morning on what could be Nintendo's next-gen console. The new rumors come from a website Gaminrealm, and states that the an industry insider gave them exacting specs on Nintendo's successor to its mediocre Wii U console. Please remember that all rumors should be taken with a grain of salt, especially when the rumor originated with unamed sources.
Nintendo is reportedly referencing the whole project under the name fusion, with the console being titled Fusion Terminal and the controller / handheld getting the Fusion DS moniker. The reports do state that Nintendo's R&D department would like to keep these names as they are exciting a fresh which could breath new life into a stale company. Oddly enough, the system will be based off of an IBM processor and an AMD GPU while the controller / handheld will be based on ARM Cortex-A8 architecture. The full list of specs have been copied below, but keep in mind that these could change at any moment, or could be completely different as we speak.
FUSION DS
- CPU: ARMv8-A Cortex-A53 GPU: Custom Adreno 420-based AMD GPU
- COM MEMORY: 3 GB LPDDR3 (2 GB Games, 1 GB OS)
- 2 130 mm DVGA (960 x 640) Capacitive Touchscreen
- Slide Out Design with Custom Swivel Tilt Hinge
- Upper Screen made of Gorilla Glass, Comes with Magnetic Cover
- Low End Vibration for Gameplay and App Alerts
- 2 Motorized Circle Pads for Haptic Feedback
- Thumbprint Security Scanner with Pulse Sensing Feedback
- 2 1mp Stereoptic Cameras
- Multi-Array Microphone
- A, B, X, Y, D-Pad, L, R, 1, 2 Buttons
- 3 Axis Tuning Fork Gyroscope, 3 Axis Accelerometer, Magnetometer
- NFC Reader
- 3G Chip with GPS Location
- Bluetooth v4.0 BLE Command Node used to Interface with Bluetooth Devices such as Cell Phones, Tablets
- 16 Gigabytes of Internal Flash Storage (Possible Future Unit With 32 Gigbytes)
- Nintendo 3DS Cart Slot
- SDHC "Holographic Enhanced" Card Slot up to 128 GIGABYTE Limit
- Mini USB I/O
- 3300 mAh Li-Ion battery
FUSION TERMINAL
- GPGPU: Custom Radeon HD RX 200 GPU CODENAME LADY (2816 shaders @ 960 MHz, 4.60 TFLOP/s, Fillrates: 60.6 Gpixel/s, 170 Gtexel/s)
- CPU: IBM 64-Bit Custom POWER 8-Based IBM 8-Core Processor CODENAME JUMPMAN (2.2 GHz, Shared 6 MB L4 cache)
- Co-CPU: IBM PowerPC 750-based 1.24 GHz Tri-Core Co-Processor CODENAME HAMMER
- MEMORY: 4 Gigabytes of Unified DDR4 SDRAM CODENAME KONG, 2 GB DDR3 RAM @ 1600 MHz (12.8 GB/s) On Die CODENAMED BARREL
- 802.11 b/g/n Wireless
- Bluetooth v4.0 BLE
- 2 USB 3.0
- 1 Coaxial Cable Input
- 1 CableCARD Slot
- 4 Custom Stream-Interface Nodes up to 4 Wii U GamePads or 4 DSc
- Versions with Disk Drive play Wii U Optical Disk (4 Layers Maximum), FUSION Holographic Versatile Disc (HVD) and Nintendo 3DS Card Slot.
- 1 HDMI 2.0 1080p/4K Port
- Dolby TrueHD 5.1 or 7.1 Surround Sound
- Inductive Charging Surface for up to 4 FUSION DS or IC-Wii Remote Plus Controllers
- Two versions: Disk Slot Version with 60 Gigs of Internal Flash Storage and Diskless Version with 300 Gigs of Internal Flash Storage.