Days before the Game Developers Conference kicks off in San Francisco, Valve sent its latest Steam Controller prototype to WIRED. The new controller was meant to feature a touchscreen in the center, with four buttons around it, but the new one still doesn't feature a touchscreen.
Instead, it has morphed into more of a traditional console controller, with two diamond-shaped arrays of buttons. It looks (at least in the picture) a little more comfortable than the first Steam Controller, but I would've liked to have seen a touchscreen on the controller. The circular touchpads are still in play, which match both the precision and resolution of a mouse, giving gamers more precision than traditional controllers.
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