Valve announces 'Pipeline', will help high school students break into the video game industry

High school student? Want a career in the video game industry? Valve have your back with 'Pipeline'

Published Sat, Jul 13 2013 8:30 PM CDT   |   Updated Tue, Nov 3 2020 12:22 PM CST

Valve have just announced and launched Pipeline, which is a community website dedicated to helping high school students who are looking into a career in the video game industry.

Pipeline was the creation of a group of high school interns working at Valve, who hope to "establish a connection to the world of teenagers that are asking many questions about getting into the gaming industry." Valve's managing director, Gabe Newell, said in a promotional video for Pipeline: "This website was created entirely be teenagers."

The Pipeline FAQ says that Valve's management are looking to find a way to connect with young, aspiring game-makers:

Traditionally Valve has been a very good place for very experienced video game developers, and not so good at teaching people straight out of school. The reasons for this and the tradeoffs are covered in the Valve employee handbook. Pipeline is an experiment to see if we can take a group of high school students with minimal work experience and train them in the skills and methods necessary to be successful at a company like Valve.

Valve announces 'Pipeline', will help high school students break into the video game industry |

Valve have said that they'll release more information that will help students next month, with the FAQ stating: "We are frequently asked questions by teenagers about the video game industry. What is it like to work on video games? What should I study? What colleges are best for preparing me? How do I get a job in video games?' Pipeline will be a place where those questions can be discussed."


Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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