Crytek show off updated CryENGINE 3 for 2012

CryENGINE 3 gets a dab of new paint, now looks even prettier.

@anthony256
Published Mon, Mar 12 2012 8:07 PM CDT   |   Updated Tue, Nov 3 2020 12:29 PM CST

The team behind Crysis, Crytek, have just released a new video showing off some next-generation CryENGINE 3 graphics. If that's not enough "cry's" in one sentence, then sit back and relax with the nearly 4 minutes of the updated graphics engine below.

Impressed? I am. It looks gorgeous. But, we'll never see those graphics. Right now, I'm putting my foot down and declaring we will never see those graphics, in all that detail, smoothly, in any game from Crytek (or anyone who licenses that engine) for a very long time. Why? First up, we never see tech demo graphics make it to the final game, it's just too much. Secondly, how much detail can be inserted into a pillar, or water... look at that water for example. It looks absolutely beautiful.

That's the problem, there is so much wasted computational power used for something that will never see the light of day. Even if it did, all that water is, is scenery. It's not an actual useful item within the game, it's background graphics. Unless it plays some pivotal role within the next CryENGINE 3-based game, it means nothing to me.

Crytek show off updated CryENGINE 3 for 2012 | TweakTown.com

Thirdly, consoles. Consoles hold us back so, so, so much. We all know this. Look at Crysis 2 versus Crysis/Warhead. The latter just slams Crysis 2 against the wall. I will admit, those graphics did make me excited in places I cannot describe here. Oh come on, I meant my heart, you sicko.

What are your thoughts on the tech demo? Would you like to see those graphics in a game? What kind of GPU/s do you think powered it? 3-way NVIDIA Kepler GPUs? More?

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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