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Futuremark update 3DMark 11 to v1.01

Futuremark's 3DMark 11 gets updated to v1.01.

Published Mon, Dec 20 2010 6:29 PM CST   |   Updated Mon, Oct 19 2020 8:13 PM CDT
Futuremark have today released the first major update to 3DMark 11. The update introduces some critical stability improvements to 3DMark 11 and addresses some specific bugs that needed squashing.

Futuremark update 3DMark 11 to v1.01 |

One of the fixes with v1.01 included a problem with the SystemInfo component that prevents the Physics and Combined tests from running, crashes related to the absence of DirectX 11 API and .NET, and updated SystemInfo component, etc.

A full list of changes is below:

All Editions

Fixed an issue with SystemInfo that prevented the Physics and Combined tests from running.
Fixed an issue that could cause a crash if the DirectX 11 API or .NET was not available.
Fixed an issue that could cause a crash if the number of system GPUs was unknown.
Letterboxing and scaling now works with wide displays.
The benchmark UI is now minimized during the benchmark run.
Improved result security when submitting to
Added automatic update notification.
Updated SystemInfo component to version

Advanced and Professional Edition only

Added option for manual GPU Count selection to the Advanced tab.
Added Scaling Mode selection to the Advanced tab, choose from centred or stretched.
Results tab now shows the individual scores for each of the six tests.

Professional Edition only

Demo audio now works when running from the command line.
Image Quality tool now handles unexpected parameters correctly.
Image Quality tool now works correctly with the reference rasterizer option.

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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