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The Blood of Dawnwalker's upcoming October patch will add a new difficulty option and improve PC optimization

Rebel Wolves is adding an easier difficulty, reworking combat targeting and escapes, and still chasing better PC performance for Dawnwalker.

The Blood of Dawnwalker's upcoming October patch will add a new difficulty option and improve PC optimization
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Senior Tech Reporter
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TL;DR: The Blood of Dawnwalker's first major patch is due in early October and will add a new easiest difficulty, rework combat targeting and escape mechanics, and reduce aggressive wildlife pressure. Rebel Wolves is still working on PC performance, while New Game Plus and new enemies are only being explored.
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Rebel Wolves is preparing the first major post-launch patch for The Blood of Dawnwalker, and game director Konrad Tomaszkiewicz laid out much of what's coming in a chat with Eurogamer. The update is expected in early October, though there's no confirmed date yet.

The headline change is a new, easier difficulty tier. The current Story mode is getting renamed, likely to something like "Demanding," and a brand new Story setting will take its place as the easiest option in the game. That leaves five tiers total once it ships: Story, Demanding, Fair, Challenging, and Duelist. Tomaszkiewicz said the team heard from a lot of players who wanted an option focused purely on the narrative without the combat getting in the way.

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The Blood of Dawnwalker's upcoming October patch will add a new difficulty option and improve PC optimization 2

Speaking of combat, that's getting tweaked too. Right now, stunning an enemy causes the camera to snap to a different target immediately, which players haven't been fond of. After the patch, that switch will only kick in after three consecutive hits. Escape mechanics are also being reworked, with a nav-mesh fix meant to make fleeing feel less clunky, and aggressive wildlife will be toned down so animals won't relentlessly chase players down.

PC performance remains the trickier problem. Tomaszkiewicz pushed back a bit on complaints about frame rates, noting the sheer number of hardware configurations makes broad optimization difficult, but he said the studio is still collecting data and working on it. No specific FPS targets have been shared, though interestingly, Tomaszkiewicz said that chasing a target like 120 FPS in a game like Dawnwalker doesn't particularly make sense.

The Blood of Dawnwalker's upcoming October patch will add a new difficulty option and improve PC optimization 1

Frequently Asked Questions

Open a question for an answer from TweakTown's coverage of this news, or ask your own below.

Question #1

How many difficulty tiers will Dawnwalker have after the October patch?

Question #2

Why are aggressive wildlife encounters being toned down in the update?

Question #3

Are New Game Plus or new enemies planned for future Dawnwalker updates?

Yes. Rebel Wolves is said to be exploring New Game Plus and possibly new enemies for future updates, but neither has a timeline attached.

Have a question that isn't listed here? Ask below, and TweakBot will answer it.

Rebel Wolves is also said to be exploring New Game Plus and possibly new enemies for future updates, though neither has a timeline attached. The Blood of Dawnwalker, which released on September 3, has apparently sold over a million copies since launch.

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News Source:eurogamer.net

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About the author

Senior Tech Reporter

Hassam is a veteran tech journalist and editor with over eight years of experience embedded in the consumer electronics industry. His obsession with hardware began with childhood experiments involving semiconductors, a curiosity that evolved into a career dedicated to deconstructing the complex silicon that powers our world. From benchmarking PC internals to stress-testing flagship CPUs and GPUs, Hassam specializes in translating high-level engineering into deep, unbiased insights for the enthusiast community.

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