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Xbox confirms free game streaming with ads, clarifies how it'll work and ethos around monetization

Microsoft has officially announced gamers will soon be able to stream Xbox games free in exchange for ad rolls while outlining its monetization philosophy.

Xbox confirms free game streaming with ads, clarifies how it'll work and ethos around monetization
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Senior Gaming Editor
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TL;DR: Xbox will offer an ad-supported cloud streaming tier letting players watch short pre-roll ads for one hour of free streaming without a subscription. The feature is publicly tested via Xbox Insiders for owned games. Xbox emphasizes player-first, non-intrusive, high-quality, clearly labeled ads that expand access and affordability.
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Xbox has confirmed a new way to access and play games--in exchange for watching ads.

Xbox confirms free game streaming with ads, clarifies how it'll work and ethos around monetization 1

Microsoft has officially announced its new gaming monetization strategy that brings console games to other platforms. The company today confirmed that it will offer an ad-supported version of cloud game streaming that allows users to watch short pre-roll advertisements in exchange for 1 hour of free cloud streaming. No subscription is required for Xbox's free streaming ad tier, and it will function similarly to NVIDIA's GeForce Now streaming service.

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The feature went into public testing in the Xbox Insiders program today (anyone can sign up) and testers can stream select games that they already own for free.

Since this is potentially controversial, Xbox handled this move carefully by offering its ethos around its new ad-oriented strategy.

Advertising has existed in gaming for decades, from in-game placements to free-to-play models. But it hasn't always been built with the player in mind. When done well, advertising can help lower the cost of access.

It creates another way for players to get into games without an upfront streaming purchase and expands audiences through new ways to play.

For brands, this only works if showing up here adds to the experience, not takes away from it.

Given that, we want to be clear about how we will approach ad-supported services across XBOX:

  1. We start with the player. Ads should create value.
  2. We do not interrupt the flow of gameplay.
  3. We hold ads to the same quality bar as our content.
  4. We're clear about what's advertising.
  5. We make sure ads fit what players expect on each platform.

Xbox's chief strategy officer Matthew Ball said this on Twitter:

Frequently Asked Questions

TweakBot answers common questions about this news using TweakTown's own coverage from this page and related content from our archive. Tap a question to reveal the answer, or type your own below.

Question #1

Which games can testers stream for free through the Xbox Insiders public test?

Testers in the Xbox Insiders public test can stream select games that they already own for free. The related article "Free Xbox cloud gaming with ads on the way" notes the selection of available games is limited.
Answered
Question #2

Do players need an Xbox Game Pass or any subscription to use the free ad-supported streaming option?

No. The primary article states no subscription is required for Xbox's free streaming ad tier, and testers can stream select games they already own for free.
Answered
Question #3

Will the ad-supported streaming interrupt gameplay or only play ads before a session?

Question #4

What platforms (PC, mobile, console, smart TV) will support Xbox’s ad-supported cloud streaming during the test?

Have a question not listed here? Ask below and TweakBot will answer it.

"Our overall goal is simple: to give players more affordable options to play. The goal of this public test is to see how players use ad-supported streaming and listen to their feedback."

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News Source:news.xbox.com

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Senior Gaming Editor

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Derek joined TweakTown in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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