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Xbox Studios head says what makes the new Fable 'mindblowing'

Craig Duncan, the Xbox Game Studios head has said during an interview what makes Playground Games' upcoming Fable reboot 'mind blowing'.

Xbox Studios head says what makes the new Fable 'mindblowing'
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TL;DR: Xbox Game Studios head Craig Duncan praised Playground Games' Fable reboot for its innovative Living Population feature, featuring over 1,000 unique, fully voice-acted NPCs with distinct personalities and routines. The game modernizes the original trilogy's ideas, promising a groundbreaking, immersive RPG experience.
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In a recent interview with GamesRadar, Xbox Game Studios head Craig Duncan gave many details about Playground Games' upcoming reboot of the classic Xbox title, Fable.

Xbox Studios head says what makes the new Fable 'mindblowing' 194

During the interview Duncan said that he hasn't played much of the game, but he has experienced has been "mindblowing," specifically with the combat and Living Population. For those who don't know, the Living Population is what Playground Games refers to as the more than 1,000 unique non-player characters (NPCs) that populate Fable's world, called Albion.

Each of these NPCs is handcrafted with a unique name, appearance, personality, worldviews, hobbies, and daily life routines, which involve work and play. Additionally, each of these NPCs is fully voice-acted. Duncan went on to recognize the "special ideas" in the original Fable trilogy, and said that Playground Games has taken those ideas and modernized them, with the executive once again pointing out the Living Population feature.

"When I think about Playground and their history with the Forza Horizon franchise, and their desire to take on Fable as a franchise, I think it's really about this relentless pursuit of excellence. We all know what that means in Forza Horizon, we've all seen that franchise get bigger and bigger every year, but what does that mean for Fable? I have played a bunch of the game, I've messed around with the combat and the Living Population, and it's just mind blowing. I'm so excited that we talked about it in the Developer Direct, because it's something that people wouldn't expect.

There were some really special ideas in the original Fable trilogy, but what I think Playground has done is take some of these ideas and modernized them - my brain pops every time I think about the Living Population, how it works, and what it adds to the overall game; it's an incredible invention, and Fable is going to be an incredible RPG. It will be amazing to see what players do with it, and it'll be massively shareable," said Duncan

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News Sources:gamesradar.com and wccftech.com

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Jak joined TweakTown in 2017 and has since reviewed 100s of new tech products and kept us informed daily on the latest science, space, and artificial intelligence news. Jak's love for science, space, and technology, and, more specifically, PC gaming, began at 10 years old. It was the day his dad showed him how to play Age of Empires on an old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms.

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