AMD introduced AMD FidelityFX Super Resolution 4, or FSR 4, with its latest generation of Radeon RX 9000 Series GPUs. Currently exclusive to the company's new RDNA 4 architecture on PC, it leverages new powerful AI hardware integrated into the latest Radeon graphics cards to deliver AI-powered Super Resolution that is exponentially more impressive than previous non-AI versions of FSR.

As we highlighted in our review of AMD's new flagship Radeon RX 9070 XT desktop graphics card, FSR 4 image quality brings the technology so close to NVIDIA's DLSS that it's now a feature you should always enable when gaming in 1440p or 4K to receive a free performance boost.
As part of a new interview with Tom's Guide, PlayStation architect Mark Cerny has confirmed that FSR 4 will arrive on the PlayStation 5 Pro sometime in 2026. AMD co-developed FSR 4 with Sony, and although the PS5 Pro's custom NPU or AI hardware isn't quite at the level of what you'd find in an RDNA 4 GPU, the version of FSR 4 headed to consoles will not be a cut-down version of the algorithm.
This is fantastic news as it means that the current FP8-optimized version of FSR 4 is being optimized and updated to work with the PlayStation 5 Pro's NPU. This opens the door for FSR 4 support, or a version of it, to potentially be compatible with RDNA 3 GPUs, such as the Radeon RX 7000 Series, as well as the integrated RDNA 3.5 graphics and NPUs found on the latest Ryzen chips powering portable PC gaming handhelds.
As FSR 4 is currently explicitly tuned for the latest Radeon RX 9000 Series GPUs, additional development work by AMD and Sony is the reason why FSR 4's PS5 debut is currently slated for 2026. The good news for developers is that they won't have to make any changes to their games or release new 'FSR 4 patches or updates' as Mark Cerny has also confirmed that FSR 4 on the PS5 Pro will be a drop-in replacement for the current PSSR upscaler.




