GeForce Game Ready Driver 576.80 is here, adding day one support for Remedy's new co-op shooter set in the Control universe, FBC: Firebreak. It also adds support for DOOM: The Dark Ages' path tracing or full ray-tracing update, which is set to launch tomorrow on PC, June 18.
Remedy's FBC: Firebreak uses the same technology that powered Alan Wake 2. It's launching with full path tracing on day one with support for DLSS 4, including DLSS Ray Reconstruction and Multi Frame Generation. With path tracing enabled, the game delivers stunning cinematic reflections, shadows, ambient occlusion, and more, adding a new level of immersion and detail to the game's Federal Bureau of Control setting.
With the 'High' Full 'Ray Tracing setting enabled in FBC: Firebreak, NVIDIA's benchmarks show that you'll want a GeForce RTX 5070 Ti or higher to experience 200+ FPS performance with DLSS 4 and Multi Frame Generation. Entry-level path tracing on mainstream GeForce RTX 5060 is available at 1080p.
DOOM: The Dark Ages' path tracing and DLSS Ray Reconstruction update is set to be a game-changer for its ray-traced visuals, which were limited to ray-traced global illumination at launch. With more ray bounces and ray-tracing applied to all other lighting effects in the game, NVIDIA's benchmarks recommend either a GeForce RTX 5080 or RTX 5090 with DLSS 4 at 4K, and an RTX 5070 Ti for 1440p. Interestingly, NVIDIA's 1080p benchmarks begin with the GeForce RTX 5070, which does point to DOOM's path tracing requiring some serious hardware to run.
GeForce Game Ready Driver 576.80 also adds day one support to one more title, REMATCH. This 5v5 multiplayer soccer/football game features fast-paced matches in an arcade-style setting reminiscent of Rocket League's chaos. In addition to driver support that optimizes performance on GeForce RTX hardware, REMATCH is also launching with DLSS 4 with Multi Frame Generation support.
Outside of the new game support, the latest GeForce Game Ready Driver also fixes performance and issues in over a dozen games and general bugs relating to video playback, capture, and more 'black screen' issues. Here's the complete list of fixes. Also, you can download GeForce Game Ready Driver 576.80 here.
Fixed Gaming Bugs
- Dune: Awakening: stability issues (5273568)
- EA Sports FC 25: stability issues (5251937)
- Dragons Dogma 2: displays shadow flicker (5252205)
- Clair Obscur: Expedition 33: stability issues (5283401)
- Enshrouded: crashes after launching game (5279848)
- Monster Hunter World: stability issues when playing in DX12 mode (5305302)
- Gray Zone Warfare: stability issues (5284518)
- Marvel Rivals: stability issues (5273681)
- Ghost of Tsushima Directors Cut: Flickering/corruption around light sources (5138067)
- GTA V Enhanced: stability issues (5302755)
- Honor of Kings: World: stability issues (5304344)
- Forza Horizon 5: stability issues (5131160)
- Indiana Jones and The Great Circle: Image corruption (5326122)
Fixed General Bugs
- GeForce RTX 5090 FE acoustic improvements for idle and low loads (5139629)
- Changing a setting in the "NVIDIA Control Panel" -> "Manage 3D Settings" may trigger shader disk cache rebuild (5282396)
- Twinmotion: Bugcheck when attempting to launch (5282285)
- Adobe Substance 3D Painter: showing viewport corruption after baking (5270020)
- BlackmagicDesign: UI overlay in Fusion page is not displayed correctly (5237584)
- Video playback in a web browser may show brief red/green flash corruption (5241341)
- Videos captured with NVIDIA App may appear washed out after editing with the Windows Photos app (5294224)
- Certain DisplayPort 1.4 monitors may display random black screen flicker when connected to DisplayPort 2.1 graphics card (5277453)




