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DLSS 4 arrived alongside the GeForce RTX 50 Series earlier this year. The new AI transformer model for Super Resolution and Ray Reconstruction boosts performance and image fidelity for all GeForce RTX GPU gamers. DLSS 4 also includes Multi Frame Generation; however, this feature is currently exclusive to the new RTX 50 Series GPUs.

At Computex 2025, NVIDIA announced that over 125 games and apps support the technology, the fastest adoption for a new DLSS version or technology update. A big part of this is due to the new DLSS Override feature in the NVIDIA App, which allows you to enable DLSS 4's features in games that already support older versions of the technology.
As part of its gaming announcements at the show, NVIDIA has announced 10 more games on the horizon that will add support for DLSS 4 - either natively or via the DLSS Override feature in the NVIDIA App. This includes F1 25, which is out later this month, Remedy's FBC Firebreak, and NVIDIA's Portal with RTX update of Valve's classic first-person puzzler.
Portal with RTX is also getting RTX Neural Radiance Cache support. This is a new Neural Shader that improves performance and image quality by leveraging AI to infer an infinite number of bounces for complex ray-tracing.
Here's the complete list of new DLSS 4 game announcements.
- Crimson Desert
- F1 25
- FBC Firebreak
- Inzoi
- Light of Motiram
- MindsEye
- Portal with RTX
- Splitgate 2
- Wuchang: Fallen Feathers
In addition to these new games adding DLSS 4 support, NVIDIA has also confirmed that over 80% of gamers with GeForce RTX GPUs will play games in 2025 with DLSS enabled, highlighting the technology's popularity. It's not hard to see why, as DLSS can be seen as a free 20% or so boost to performance while maintaining image quality on par with or better than native rendering with TAA enabled.