Ex-Blizzard president Mike Ybarra wanted to reduce Diablo 4's microtransactions

Former Blizzard president Mike Ybarra wasn't satisfied with Diablo 4's over-priced cosmetics and microtransactions, and wanted to change the store.

Ex-Blizzard president Mike Ybarra wanted to reduce Diablo 4's microtransactions
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Senior Gaming Editor
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Diablo 4's microtransaction prices were out of control, but they weren't always meant to be.

Ex-Blizzard president Mike Ybarra wanted to reduce Diablo 4's microtransactions 411

Blizzard has made headlines with Diablo 4's cosmetic prices, usually for the wrong reasons. Earlier in March, the publisher charged charged $20 for town portal reskins. The current store isn't much better in pricing, with $20+ character cosmetics skins being the norm.

But it wasn't always going to be this way. Before he left in January 2024, in which Blizzard subsequently laid off over 1,900 people, ex-Blizzard president Mike Ybarra intended to reduce the microtransaction pricing of Diablo 4's controversial storefront. That's according to a report from Jason Schreier's new book Play Nice: The Rise, Fall, and Future Of Blizzard Entertainment, which says that Ybarra wanted Blizzard to move away from the live service model and reduce the reliance the company had on recurring microtransaction-driven revenues.

Interestingly enough, roughly 15% of Diablo 4's entire earnings were from microtransactions. It's estimated that Diablo 4 has broken $1 billion in revenue, with $150 million of that from in-game content spending.

Ex-Blizzard president Mike Ybarra wanted to reduce Diablo 4's microtransactions 38

Reducing mTX pricing is an interesting concept considering Blizzard has become synonymous with live service revenues; the company has routinely earned hundreds of millions of dollars through consistent microtransaction spending over many successive quarters.

Blizzard has been able to rake in this kind of money quarter after quarter through sustained content updates, patches, expansions, and in-game mTX content, allowing the publisher to maintain its momentum without releasing any new actual mainline purchasable games for years at a time.

Interrupting this revenue flow could impact Blizzard short-term, which isn't something that Microsoft would welcome. After all, Microsoft did spend $70 billion to buy Activision Blizzard King, and the Xbox games division is now stressed to hit challenging revenue and profit margin targets following the acquisition.

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Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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