Too Human Factsheet (E32006)

Too Human Factsheet (E32006) - Page 1 from TweakTown's online gaming review, article and guide content pages.

Developer / Publisher: NA
2 minutes & 20 seconds read time
Fact Sheet

April 2006

Title: "Too Human"

Publisher: Microsoft Game Studios

Developer: Silicon Knights

Format: DVD for the Xbox 360™ video game and entertainment system

ESRB Rating: Pending

Availability: Holiday 2006

Product Overview:Step into the world of "Too Human," the next-generation third-personepic action game from renowned Canadian developer Silicon Knights. Asthe cybernetic god Baldur, you are thrust into the midst of an ongoingbattle that threatens the existence of mankind. An ancient machinepresence has forced the god's hand. In the first part of a trilogy,Baldur is charged with defending humanity from an onslaught ofmonstrous war machines bent on the eradication of human life.

In"Too Human," players are treated to a nonstop barrage of action poweredby the seamless integration of melee and ranged firearms combat andfueled by breathtaking visuals enabled by the powerful combination ofXbox 360 and the Unreal Engine 3. Battles unfold in awesome scale asplayers engage with vast numbers of enemies. Gamers take it to the nextlevel by playing the entire single-player campaign in multiplayer co-opmode via Xbox Live or system link.

"Too Human" is produced bySilicon Knights, which brings a wealth of knowledge, story-based designand gameplay expertise to the next generation of video gaming.

  • The birth of an icon.Fight as the powerful cybernetic god Baldur battling his way throughenemy armies to become one of gaming's renowned iconic heroes. Fromweaponry and armor to combat techniques and combos, you can fullycustomize Baldur to become the best possible hero.
  • Epic beginning to a captivating trilogy.Begin the saga of Baldur in the first chapter of an exciting three-partnarrative in the tradition of classic trilogies such as "Star Wars" and"Lord of the Rings."
  • Explosive melee and firearms combat.It will take more than brawn and raw strength to supplant the machinehordes. Utilize a sophisticated blend of seamless melee and firearmscombat to vanquish foes near and far. Witness the fluid grace of heroesand enemies in battle as enacted by the acclaimed motion-capture groupF.A.S.T. Feel each punishing blow through advanced visual effects madepossible through the unmatched horsepower of Xbox 360 and the UnrealEngine 3.
  • Advanced cinematic presentation.Characters and environments come to life with unparalleled visualfidelity. Experience the full excitement of combat through adynamically driven presentation system that portrays the combat withcinematic quality. Survive pulse-pounding battles against hundreds ofon-screen enemies set against the vast landscape of the "Too Human"world. A sweeping orchestral score sets the mood for heartbreak, angerand bloodlust as each tune encapsulates the gamer within the immersivegaming environment.
  • New level of accessibility through intuitive combat.Perform Baldur's elaborate and complex combat maneuvers through thepress of a button and chain together hundreds of rapid-fire attacks andcombos with ease. Through the use of an intuitive combat system, "TooHuman" delivers gameplay that is easy to learn and rewarding to master."Too Human" will introduce combinations of weapons combat on a levelthat exceeds some fighting games, leaving players in awe.
  • Shared experience.Conquer the world of "Too Human" alone or with friends throughadvanced, four-player online co-op gameplay through the Xbox Liveservice.
  • Modern take on a classic story. "TooHuman" chronicles the ongoing struggle between cybernetic gods, giantmachines and mortal men on a massive scale never before seen. Play therole of a cybernetic god charged with protecting the human race againsta relentless onslaught of machines.

Developer Information:Silicon Knights is the Canadian-based development studio behindcritically acclaimed hits such as "Eternal Darkness" and "Metal GearSolid: The Twin Snakes." Building from the experience of workingdirectly with famed game developers Shigeru Miyamoto and Hideo Kojima,Silicon Knights is committed to development methodologies to elevategames to be the dominant form of entertainment.

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Nathan founded Hardware Avenue and 3DAvenue in 2000 and 2003 respectively, both of which merged with TweakTown to create TTGamer in 2007. Nathan can be usually found composing articles and reviews from the PC gaming and hardware world, but has been known to venture into the realms of console gaming as well (but he insists he doesn't enjoy it as much!). As a senior gaming editor, Nathan's responsibilities are much the same as they were with 3DA; reviews, articles and ideas.

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