Shadowbane Preview

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Darkness has fallen upon the world of Aerynth. Only a century ago the Elves and the Sons of Men fought their final battle, a battle so terrible that Aerynth itself was shattered, and all of the world's children were plunged into an Age of Strife. The ancient Gods have grown silent, and glorious empires that spanned millennia have all crumbled into dust. Strife and Chaos reign supreme as the survivors carry on ancient feuds or turn upon old allies, fighting for the scraps of the broken world.

Yet all the while the shadows lengthen, as ancient evils stir in forgotten places, hungry for blood and vengeance. In her darkest hour, Aerynth needs heroes, heroes who can forge new empires, heroes who will stand against the coming darkness. The Doom of Aerynth draws near, but a name out of ancient legend offers salvation to a sundered world: Shadowbane. If it can only be found, this Sword of Destiny will give its wielder the power to save the world... or to destroy it.

Shadowbane Features
- Physically affect the terrain, buildings, politics, and history of Shadowbane and discover the first MMO with a Dynamic World Model

- Experience a groundbreaking blend of MMO role-playing and large- scale strategy that blazes new paths of possibility - embark upon quests, run shops, build cities and siege castles in your bid to create or crush empires

- Build character using a deep multi-classing system (10 races and more than 20 character promotion classes) to create unique combinations of professions, classes, skill, and fighting styles as you progress - for boldly original characters you can't play in any other world

- Extensive guild system allows for true social and political maneuvering featuring 13 guild types (such as Wizard's Tower, Mercenary Company, Thieves Den, Barbarian Clan, and more), probationary member voting, guild ranks and titles, a deep guild allegiance/fealty system, a unique coat of arms creation tool, war declarations and assassinations for the ultimate experience in online political intrigue

- Incredible story arc covers over five thousand years of recorded history, abounding with legends, epics, and tragedies

- Complete city creation system, drag and drop weapon shops, armories, magic shops, guild halls, barracks, guards that patrol the city along player-defined paths, city walls, gates, towers and archers that walk the ramparts.

- Detailed magic system with over a dozen schools of magic, from Summoning and Wizardry to Channeling and Psionics (warlockry)

- Complete Personal Housing system system allows players to build their own cottages, houses, villas and citadels

- An elaborate and detailed system for Castle Sieges, including siege weapons, troop formations, guard patrols and the ability to burn cities to the ground

- Complete city creation system, drag and drop weapon shops, armories, magic shops, guild halls, barracks, guards that patrol the city along player-defined paths, city walls, gates, towers and archers that walk the ramparts.

- Character Multi-classing -- Players can master up to three additional Disciplines from a list of dozens available, like Archery, Blademastery, Wyrmslayer and Stormlord.

- Real time in-game reporting system communicates information with vital statistics and game progress instantaneously to shadowbane.com and official fan sites

- Fully customizable and easy to use interface

Expected Ship: 2003
Publisher: Ubi Soft Entertainment
Developer: Wolfpack Studios
Platform: PC and Mac

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Nathan founded Hardware Avenue and 3DAvenue in 2000 and 2003 respectively, both of which merged with TweakTown to create TTGamer in 2007. Nathan can be usually found composing articles and reviews from the PC gaming and hardware world, but has been known to venture into the realms of console gaming as well (but he insists he doesn't enjoy it as much!). As a senior gaming editor, Nathan's responsibilities are much the same as they were with 3DA; reviews, articles and ideas.

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