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AMD adds GDDR7 memory support to its graphics drivers, paving the way for RDNA 5

AMD is prepping for GDDR7 video memory support with its graphics drivers, signaling a switch to the higher speed tech for RDNA 5 and next-gen Radeon.

AMD adds GDDR7 memory support to its graphics drivers, paving the way for RDNA 5
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TL;DR: AMD's Linux graphics driver patches add GDDR7 support and an RDNA 5 update for the Display Core Next engine, strongly hinting at next-generation Radeon GPUs using faster memory after RDNA 4 stayed on GDDR6. Rumors suggest a mid-range RDNA 5 desktop gaming GPU could arrive in 2027.
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AMD's open-source graphics card drivers for Linux have long been a great source of information on upcoming hardware releases, and one of the latest patches adds support for GDDR7 memory, suggesting this is for the company's next-generation RDNA 5-powered Radeon graphics cards.

AMD adds GDDR7 memory support to its graphics drivers, paving the way for RDNA 5 1

For Team Red's RDNA 4-based Radeon RX 9000 Series, the company stuck with GDDR6 memory, even though the industry was moving toward GDDR7 and NVIDIA's GeForce RTX 50 Series would fully support the next-gen memory. At the time, this was seen as a mistake on AMD's part, especially when the switch to faster memory and increased bandwidth on the RTX 50 Series has led to some notable gen-on-gen performance gains.

Of course, with the current memory crisis, RDNA 4's GDDR6 memory configuration means Radeon GPUs haven't been hit quite as hard by price increases. Still, with multiple leakers already saying RDNA 5 will usher in a switch to GDDR7, this driver update from AMD certainly makes it seem that way.

With GDDR6 memory topping out at 20 Gb/s, as seen on the flagship Radeon RX 9070 XT, a switch to GDDR7 would raise that to 36 Gb/s, with the possibility of up to 48 Gb/s in the future. At 36 Gb/s, the Radeon RX 9070 XT 16GB would see memory bandwidth increase from 640 GB/s to 1,152 GB/s by switching from GDDR6 to GDDR7. This would improve gaming and productivity performance, so it makes sense for RDNA 5 to make the switch.

Frequently Asked Questions

Open a question for an answer from TweakTown's coverage of this news, or ask your own below.

Question #1

Which Radeon GPUs are expected to use GDDR7 first in RDNA 5?

A single mid-range desktop PC gaming Radeon GPU in the RDNA 5 lineup is expected to be the first to use GDDR7, and the story describes it as the follow-up to the Radeon RX 9070 XT. No exact model name is given in this coverage.
Question #2

How much memory bandwidth could RDNA 5 gain from GDDR7 compared with RDNA 4?

Using the example in the story, a Radeon RX 9070 XT class card would go from 640 GB/s with GDDR6 to 1,152 GB/s with GDDR7 at 36 Gb/s. That is a gain of 512 GB/s, or about 80% more bandwidth.
Question #3

What does the new RDNA 5 DCN display engine change for high-refresh-rate gaming?

The RDNA 5 update to the Display Core Next display engine adds support for smooth high-resolution, high-refresh-rate gaming. It also handles display output and scaling, so the change is about improving how the GPU drives modern displays.
Question #4

Does AMD's GDDR7 driver support confirm RDNA 5 hardware is already in development?

It strongly suggests RDNA 5 hardware is already being prepared, but it does not confirm it outright. The driver patch adds GDDR7 support and an RDNA 5 update for the display engine, which makes the next generation seem likely. That is evidence of work in progress, not a formal confirmation of finished hardware.

Have a question that isn't listed here? Ask below, and TweakBot will answer it.

The new patch also includes an RDNA 5 update for the Display Core Next (DCN) display engine, which handles display output, scaling, and support for smooth high-resolution, high-refresh-rate gaming. With rumors pointing to AMD launching a single mid-range desktop PC gaming GPU in the RDNA 5 lineup in 2027, which would be the follow-up to the Radeon RX 9070 XT, adding driver support now makes sense.

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News Sources:videocardz.com and phoronix.com

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About the author

Senior Editor

Kosta is a veteran gaming journalist that cut his teeth on well-respected Aussie publications like PC PowerPlay and HYPER back when articles were printed on paper. A lifelong gamer since the 8-bit Nintendo era, it was the CD-ROM-powered 90s that cemented his love for all things games and technology. From point-and-click adventure games to RTS games with full-motion video cut-scenes and FPS titles referred to as Doom clones. Genres he still loves to this day. Kosta is also a musician, releasing dreamy electronic jams under the name Kbit.

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