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An unofficial GTA 5 Android port is headed our way, but not every phone owner will get to try it

The project comes from M0jso of Paralympics Productions, the developer behind the recent unofficial GTA V port for the Nintendo Switch.

An unofficial GTA 5 Android port is headed our way, but not every phone owner will get to try it
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Senior Tech Reporter
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TL;DR: Community developer M0jso of Paralympics Productions is making an unofficial native ARM Android port of GTA V, likely using the same leaked-based code as the Switch port. Initial public builds target Snapdragon devices (Snapdragon 782G and up, preferred 865+), require ~8GB RAM and 65GB storage; Exynos, Pixel Tensor, PowerVR and Helio chips are unsupported initially.
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Despite how far gaming has come, as the GTA 6 extended look reminded us all this week, one milestone still remains unchecked. There is still no official Android version of Grand Theft Auto V. Rockstar has shown no real interest in bringing GTA V to mobile, so with no movement from the big dogs, a community developer has now stepped up to take on the challenge.

The project comes from M0jso of Paralympics Productions, who some of you might recall as the developer behind the recent unofficial GTA V port for the original Nintendo Switch. The developer confirmed on Discord that an unofficial Android port of Grand Theft Auto 5 is now in the works.

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Unlike running the Windows version through Winlator, this project is intended to run GTA V natively on ARM hardware. The Switch port uses GTA V Legacy 1.0.2699, recompiled for Nintendo's ARM-based Tegra X1 and reportedly based on the GTA V source code leaked in 2023. Since the Android work comes from the same developer and follows the Switch port, it likely uses the same codebase.

The developer has also outlined minimum system requirements to run GTA V on Android. A Snapdragon 865, 8GB of RAM, and 65GB of storage are the floor, with the first public version supporting Snapdragon hardware only. The broader compatibility list covers Snapdragon 782G, 865, 870, 888, and newer Snapdragon 7 and 8 series chips, extending through Snapdragon 8 Elite parts and Qualcomm's G-series and XR platforms. Chips below a Geekbench 6 single-core score of 1069 are placed in a separate group marked as capable but without a performance guarantee.

An unofficial GTA 5 Android port is headed our way, but not every phone owner will get to try it 1

Several Samsung Exynos chips with Xclipse graphics fall into the unsupported-for-now category, including the Exynos 1480, 1580, 2200, 2400, 2400e, 2500, and 2600. Mali GPU devices will be supported at some point, but not for the first Snapdragon-focused build.

An unofficial GTA 5 Android port is headed our way, but not every phone owner will get to try it 2

There is also bad news for Google Pixel owners. Tensor devices using PowerVR graphics and Helio platforms are listed as not planned, meaning Pixel 10 and Pixel 11 series users are out of luck. MediaTek Helio chips are also unsupported.

Frequently Asked Questions

Open a question for an answer from TweakTown's coverage of this news, or ask your own below.

Question #1

How does the native Android port differ from running GTA V through Winlator on Android?

The native Android port is meant to run GTA V directly on ARM hardware, rather than running the Windows version through Winlator. It is also being built with Snapdragon devices in mind first, with the first public version supporting Snapdragon hardware only.
Question #2

Which Snapdragon phones are expected to meet the minimum requirements for the first public build?

Question #3

Will Mali GPU Android devices be supported in a later version of the port?

Yes. Mali GPU devices are said to be supported at some point, but not in the first public build. That first version is planned to be Snapdragon only.
Question #4

Does this unofficial Android port use the same GTA V codebase as the Nintendo Switch version?

Have a question about this content not listed here? Ask below and TweakBot will answer it.

So, it's safe to say that the first public version of the port will be compatible with a limited number of devices. If you have a budget phone, you can probably forget about running GTA 5 on it.

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News Source:reddit.com

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About the author

Senior Tech Reporter

Hassam is a veteran tech journalist and editor with over eight years of experience embedded in the consumer electronics industry. His obsession with hardware began with childhood experiments involving semiconductors, a curiosity that evolved into a career dedicated to deconstructing the complex silicon that powers our world. From benchmarking PC internals to stress-testing flagship CPUs and GPUs, Hassam specializes in translating high-level engineering into deep, unbiased insights for the enthusiast community.

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