Modders have successfully modded DLSS 5 into Control, using a DLSS 5 DLL file recently discovered in NBA 2K27. Discovered by Compusemble on X, a modder from RenoDX demonstrated the mod functioning in Control, featuring developer controls to change the look of the main character in real time.
So far, the modders only have the DLSS 5 feature set working on character models. A video from the modder shows several sliders the user can use to change DLSS 5's styling, including controls for tone strength, local structure strength, skin structure strength, and the intensity of the DLSS 5 neural renderer itself.
Popular Now: Modder implements DLSS 5 into Control using DLL from NBA 2K 27, mod drops performance from 71 FPS to 35 FPS on an RTX 5070 TiAllegedly, GPU performance on an RTX 5070 Ti with DLSS 5 running purely on the character's model at 4K dropped from 71 FPS to 35 FPS. This result should in no way be taken as DLSS 5's real performance numbers, as the technology is still in a pre-release state. But it does back up NVIDIA's claim that development builds of DLSS 5 have been substantially more demanding than DLSS 4/4.5 to run. By substantially, we mean requiring two RTX 5090s to run the model in a game.
The fact that this mod has been executed in Control just hours after reports arrived that NBA 2K27 had a DLSS 5 DLL suggests we could see more games being modded with DLSS 5 in the future. The existence of this mod also suggests that NVIDIA's DLSS 5 can be implemented in a way that doesn't require in-depth engine integration. If this is so, the possibility of DLSS 3/4/4.5 overrides extending to DLSS 5 in the NVIDIA App is not that far-fetched.

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Which parts of Control did the DLSS 5 mod affect and which features were implemented?
How did the modder integrate the DLSS 5 DLL from NBA 2K27 into Control — was engine-level integration required?
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NBA 2K27 is the first game (discovered so far) to have a DLSS 5 DLL included in the game's files, with the DLL featuring a 3x larger file size compared to DLLs for DLSS 4. DLSS 5 is NVIDIA's successor to DLSS 4.5, announced to arrive this fall as an exclusive feature for RTX 50 series GPUs.






