High Quality AA and AF
While we test all our games with maximum in-game settings, turning on Anti-Aliasing (AA) and Antistrophic Filtering (AF) helps take the intensity of our testing to another level.
Here we see video cards go from playable FPS to an unplayable FPS and the real power houses continue to help break that 60 FPS mark we always aim for to provide a smooth gaming experience.
Starting with Mafia II you can see some strong performance that sits the Palit video card between the GTX 670 and GTX 680. Like every other card here, though, 2560 x 1600 with AA and AF on isn't an option.
Aliens vs. Predator sees some strong performance, but looking above, you can see the NVIDIA cards simply don't handle this game at all when AA and AF is turned on.
Far Cry 2 numbers look good and you can see that with the overclock we achieved, it manages to bring the 2560 x 1600 minimum FPS to that 30 FPS number we need to see for a smooth gaming experience.
Some good gains again compared to the reference clocked card, but not quite enough to bring us up to playable levels at 1920 x 1200, let alone 2560 x 1600.
We see some nice gains again which see the GTX 660 Ti JetStream perform in line with the GTX 670. Unfortunately at 2560 x 1600 we see across the board all our cards struggle to bring playable FPS to the table.
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- Page 1 [Introduction and Package]
- Page 2 [The Card and Specifications]
- Page 3 [Benchmarks - Test System Setup]
- Page 4 [Benchmarks - 3DMark 11]
- Page 5 [Benchmarks - Unigine Heaven Benchmark]
- Page 6 [Benchmarks - Tom Clancy's H.A.W.X. 2]
- Page 7 [Benchmarks - Mafia II]
- Page 8 [Benchmarks - Lost Planet 2]
- Page 9 [Benchmarks - Aliens vs. Predator]
- Page 10 [Benchmarks - Just Cause 2]
- Page 11 [Benchmarks - Metro 2033]
- Page 12 [Benchmarks - Dirt 3]
- Page 13 [Benchmarks - Far Cry 2]
- Page 14 [Benchmarks - High Quality AA and AF]
- Page 15 [Temperature Test]
- Page 16 [Sound Test]
- Page 17 [Power Consumption Test]
- Page 18 [Final Thoughts]